diff --git a/mods/cnc/sequences-structures.xml b/mods/cnc/sequences-structures.xml index 03ae10d619..010135efed 100644 --- a/mods/cnc/sequences-structures.xml +++ b/mods/cnc/sequences-structures.xml @@ -13,9 +13,9 @@ - - - + + + diff --git a/mods/cnc/structures.yaml b/mods/cnc/structures.yaml index 48e57d0a73..3c4202dd80 100644 --- a/mods/cnc/structures.yaml +++ b/mods/cnc/structures.yaml @@ -140,7 +140,7 @@ AFLD: Prerequisites: proc Owner: nod Cost: 2000 - Description: Airfield + Description: Airstrip LongDesc: Provides a dropzone for vehicle reinforcements Building: Power: -30 diff --git a/mods/cnc/vehicles.yaml b/mods/cnc/vehicles.yaml index 10da38062a..5efe62ba43 100644 --- a/mods/cnc/vehicles.yaml +++ b/mods/cnc/vehicles.yaml @@ -73,6 +73,31 @@ BGGY: RenderUnitTurreted: AutoTarget: +BIKE: + Inherits: ^Vehicle + Buildable: + Icon: bikeicnh + TechLevel: 2 + Prerequisites: afld + Owner: nod + Cost: 500 + Description: Recon Bike + LongDesc: Fast scout vehicle, armed with \nrockets.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry + Unit: + HP: 160 + Armor: none + ROT: 10 + Crewed: yes + Sight: 2 + Speed: 40 + AttackBase: + PrimaryWeapon: Rockets + PrimaryOffset: 0,0,0,-2 + PrimaryLocalOffset: -4,0,25,4,0,-25 + RenderUnit: + AutoTarget: + + JEEP: Inherits: ^Vehicle Buildable: diff --git a/mods/cnc/weapons.ini b/mods/cnc/weapons.ini index 62b5e904ec..7c7f783279 100644 --- a/mods/cnc/weapons.ini +++ b/mods/cnc/weapons.ini @@ -5,6 +5,7 @@ Laser HighV 120mm 70mm +Rockets ; NOTE: WEAPON PROPERTIES ARE NOT EXPOSED BY TIBED; THESE ARE ALL MADE UP [MachineGun] @@ -39,6 +40,16 @@ Speed=30 Warhead=AP Report=rocket2 +[Rockets] +Damage=30 +ROF=70 +Range=4 +Projectile=HeatSeeker +Speed=30 +Warhead=AP +Report=rocket2 +Burst=2 + [70mm] Damage=25 ROF=40