Add capture progress bars and blinking.
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56
OpenRA.Mods.Common/Traits/CapturableProgressBar.cs
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56
OpenRA.Mods.Common/Traits/CapturableProgressBar.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Drawing;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Visualize the progress of this actor being captured.")]
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class CaptureProgressBarInfo : ITraitInfo, Requires<CapturesInfo>
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{
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public readonly Color Color = Color.Orange;
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public object Create(ActorInitializer init) { return new CaptureProgressBar(init.Self, this); }
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}
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class CaptureProgressBar : ISelectionBar, ICaptureProgressWatcher
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{
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readonly CaptureProgressBarInfo info;
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int current;
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int total;
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public CaptureProgressBar(Actor self, CaptureProgressBarInfo info)
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{
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this.info = info;
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}
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void ICaptureProgressWatcher.Update(Actor self, Actor captor, Actor target, int current, int total)
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{
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if (self != captor)
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return;
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this.current = current;
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this.total = total;
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}
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float ISelectionBar.GetValue()
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{
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if (total == 0)
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return 0f;
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return (float)current / total;
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}
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Color ISelectionBar.GetColor() { return info.Color; }
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bool ISelectionBar.DisplayWhenEmpty { get { return false; } }
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}
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}
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