From 4d355d381d79bf281effdf758d69edf67db8c6be Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Mon, 28 Jul 2014 21:33:40 +1200 Subject: [PATCH] Remove repulsion from ra badgers, adjust mig and yak balance to compensate for new repulsion --- mods/ra/rules/aircraft.yaml | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/mods/ra/rules/aircraft.yaml b/mods/ra/rules/aircraft.yaml index 24d0e0ff97..b6a9962d94 100644 --- a/mods/ra/rules/aircraft.yaml +++ b/mods/ra/rules/aircraft.yaml @@ -9,6 +9,7 @@ BADR: Plane: ROT: 5 Speed: 149 + Repulsable: False RenderUnit: WithShadow: IronCurtainable: @@ -46,6 +47,7 @@ BADR.Bomber: Plane: ROT: 5 Speed: 149 + Repulsable: False LimitedAmmo: Ammo: 7 RenderUnit: @@ -99,9 +101,10 @@ MIG: FacingTolerance: 20 Plane: InitialFacing: 192 - ROT: 5 - Speed: 186 + ROT: 4 + Speed: 223 RearmBuildings: afld + RepulsionSpeed: 40 AutoTarget: TargetWhenIdle: false TargetWhenDamaged: false @@ -158,8 +161,9 @@ YAK: Plane: RearmBuildings: afld InitialFacing: 192 - ROT: 5 - Speed: 149 + ROT: 4 + Speed: 178 + RepulsionSpeed: 40 AutoTarget: TargetWhenIdle: false TargetWhenDamaged: false @@ -343,6 +347,7 @@ U2: Plane: ROT: 7 Speed: 373 + Repulsable: False RenderUnit: WithShadow: IronCurtainable: