From 4d46c2bb228f56aa1aecde160a98101797776a94 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Fri, 16 Apr 2010 21:31:30 +1200 Subject: [PATCH] fix broken vis of units in shellmap --- OpenRA.Game/Traits/Render/HiddenUnderFog.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Traits/Render/HiddenUnderFog.cs b/OpenRA.Game/Traits/Render/HiddenUnderFog.cs index 129b8526f0..df21a49b32 100644 --- a/OpenRA.Game/Traits/Render/HiddenUnderFog.cs +++ b/OpenRA.Game/Traits/Render/HiddenUnderFog.cs @@ -38,7 +38,7 @@ namespace OpenRA.Traits.Render public IEnumerable ModifyRender(Actor self, IEnumerable r) { - if (self.Owner == self.World.LocalPlayer || shroud.visibleCells[self.Location.X, self.Location.Y] > 0) + if (self.World.LocalPlayer == null || self.Owner == self.World.LocalPlayer || shroud.visibleCells[self.Location.X, self.Location.Y] > 0) return r; return new Renderable[] { };