Make 1st missions use same way as 2nd to disable upgrades

This commit is contained in:
Mustafa Alperen Seki
2018-01-06 21:31:03 +03:00
committed by reaperrr
parent f89953113c
commit 4d55fa9ca9
6 changed files with 90 additions and 18 deletions

View File

@@ -19,9 +19,21 @@ World:
hard: Hard
Default: easy
construction_yard:
Production:
Produces: Building
upgrade.conyard:
Buildable:
Prerequisites: ~disabled
upgrade.barracks:
Buildable:
Prerequisites: ~disabled
upgrade.light:
Buildable:
Prerequisites: ~disabled
upgrade.heavy:
Buildable:
Prerequisites: ~disabled
concreteb:
Buildable:

View File

@@ -19,9 +19,21 @@ World:
hard: Hard
Default: easy
construction_yard:
Production:
Produces: Building
upgrade.conyard:
Buildable:
Prerequisites: ~disabled
upgrade.barracks:
Buildable:
Prerequisites: ~disabled
upgrade.light:
Buildable:
Prerequisites: ~disabled
upgrade.heavy:
Buildable:
Prerequisites: ~disabled
concreteb:
Buildable:

View File

@@ -19,9 +19,21 @@ World:
hard: Hard
Default: easy
construction_yard:
Production:
Produces: Building
upgrade.conyard:
Buildable:
Prerequisites: ~disabled
upgrade.barracks:
Buildable:
Prerequisites: ~disabled
upgrade.light:
Buildable:
Prerequisites: ~disabled
upgrade.heavy:
Buildable:
Prerequisites: ~disabled
concreteb:
Buildable:

View File

@@ -19,9 +19,21 @@ World:
hard: Hard
Default: easy
construction_yard:
Production:
Produces: Building
upgrade.conyard:
Buildable:
Prerequisites: ~disabled
upgrade.barracks:
Buildable:
Prerequisites: ~disabled
upgrade.light:
Buildable:
Prerequisites: ~disabled
upgrade.heavy:
Buildable:
Prerequisites: ~disabled
concreteb:
Buildable:

View File

@@ -19,9 +19,21 @@ World:
hard: Hard
Default: easy
construction_yard:
Production:
Produces: Building
upgrade.conyard:
Buildable:
Prerequisites: ~disabled
upgrade.barracks:
Buildable:
Prerequisites: ~disabled
upgrade.light:
Buildable:
Prerequisites: ~disabled
upgrade.heavy:
Buildable:
Prerequisites: ~disabled
concreteb:
Buildable:

View File

@@ -19,9 +19,21 @@ World:
hard: Hard
Default: easy
construction_yard:
Production:
Produces: Building
upgrade.conyard:
Buildable:
Prerequisites: ~disabled
upgrade.barracks:
Buildable:
Prerequisites: ~disabled
upgrade.light:
Buildable:
Prerequisites: ~disabled
upgrade.heavy:
Buildable:
Prerequisites: ~disabled
concreteb:
Buildable: