Disable shellmaps temporarily
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@@ -213,7 +213,9 @@ namespace OpenRA
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public void Tick()
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{
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if (!Paused && (!IsShellmap || Game.Settings.Game.ShowShellmap))
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// workaround for #4965
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// if (!Paused && (!IsShellmap || Game.Settings.Game.ShowShellmap))
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if (!Paused && !IsShellmap)
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{
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WorldTick++;
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