real crate spawning
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@@ -6,7 +6,6 @@ using IjwFramework.Types;
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/*
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* Crates left to implement:
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Armor=10,ARMOR,2.0 ; armor of nearby objects increased (armor multiplier)
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Cloak=0,STEALTH2 ; enable cloaking on nearby objects
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Darkness=1,EMPULSE ; cloak entire radar map
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Explosion=5,NONE,500 ; high explosive baddie (damage per explosion)
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