real crate spawning

This commit is contained in:
Chris Forbes
2010-02-13 18:13:14 +13:00
parent a9a365473f
commit 4d7e9a230a
5 changed files with 39 additions and 86 deletions

View File

@@ -6,7 +6,6 @@ using IjwFramework.Types;
/*
* Crates left to implement:
Armor=10,ARMOR,2.0 ; armor of nearby objects increased (armor multiplier)
Cloak=0,STEALTH2 ; enable cloaking on nearby objects
Darkness=1,EMPULSE ; cloak entire radar map
Explosion=5,NONE,500 ; high explosive baddie (damage per explosion)