From 4d850815770308179f561be04666357c61512a94 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 6 Sep 2015 14:48:43 +0200 Subject: [PATCH] D2k weapon changes to reload, burst and range --- mods/d2k/weapons.yaml | 100 ++++++++++++++++++------------------------ 1 file changed, 43 insertions(+), 57 deletions(-) diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index fd32279ddc..7a2156e6ef 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -1,6 +1,6 @@ LMG: - ReloadDelay: 20 - Range: 5c0 + ReloadDelay: 30 + Range: 2c512 Report: MGUN2.WAV Projectile: Bullet Speed: 1c256 @@ -21,10 +21,9 @@ LMG: Explosion: piffs Bazooka: - ReloadDelay: 50 - Range: 5c0 - MinRange: 0c512 - Report: BAZOOK1.WAV + ReloadDelay: 40 + Range: 3c0 + Report: ROCKET1.WAV ValidTargets: Ground Projectile: Missile Speed: 160 @@ -54,8 +53,8 @@ Bazooka: ImpactSound: EXPLSML1.WAV Fremen_S: - ReloadDelay: 100 - Range: 8c512 + ReloadDelay: 40 + Range: 2c512 Report: FREMODD1.WAV ValidTargets: Ground, Infantry InvalidTargets: Vehicle, Structure, Wall @@ -72,9 +71,9 @@ Fremen_S: DamageTypes: Prone50Percent, TriggerProne, BulletDeath M_LMG: - ReloadDelay: 30 - Range: 5c768 - Report: VULCAN.AUD + ReloadDelay: 40 + Range: 2c512 + Report: MGUN2.WAV InvalidTargets: Structure Projectile: Bullet Speed: 1c256 @@ -94,9 +93,8 @@ M_LMG: Explosion: piffs M_HMG: - ReloadDelay: 10 - Range: 5c0 - MinRange: 1c0 + ReloadDelay: 40 + Range: 3c512 Report: 20MMGUN1.WAV Projectile: Bullet Speed: 1c256 @@ -114,9 +112,9 @@ M_HMG: Explosion: piffs Fremen_L: - ReloadDelay: 60 + ReloadDelay: 40 Delay: 5 - Range: 5c512 + Range: 3c512 Report: BAZOOK2.WAV InvalidTargets: Infantry Projectile: Bullet @@ -141,10 +139,8 @@ Fremen_L: ImpactSound: EXPLLG5.WAV HMG: - ReloadDelay: 30 - Range: 5c0 - Burst: 2 - BurstDelay: 5 + ReloadDelay: 20 + Range: 3c0 Report: 20MMGUN1.WAV Projectile: Bullet Speed: 1c256 @@ -165,10 +161,8 @@ HMG: Explosion: piffs HMGo: - ReloadDelay: 30 - Range: 5c0 - Burst: 2 - BurstDelay: 5 + ReloadDelay: 18 + Range: 3c0 Report: 20MMGUN1.WAV Projectile: Bullet Speed: 1c256 @@ -189,10 +183,8 @@ HMGo: Explosion: piffs Rocket: - ReloadDelay: 40 - Burst: 2 - BurstDelay: 25 - Range: 7c0 + ReloadDelay: 30 + Range: 3c512 Report: ROCKET1.WAV ValidTargets: Ground, Air Projectile: Missile @@ -224,7 +216,7 @@ Rocket: 110mm_Gun: ReloadDelay: 35 - Range: 7c0 + Range: 5c0 Report: TURRET1.WAV Projectile: Bullet Speed: 704 @@ -248,13 +240,11 @@ Rocket: ImpactSound: EXPLSML4.WAV TowerMissile: - ReloadDelay: 35 - Range: 7c768 + ReloadDelay: 60 + Range: 5c512 MinRange: 1c0 Report: ROCKET1.WAV ValidTargets: Ground, Air - Burst: 2 - BurstDelay: 15 Projectile: Bullet Blockable: false Shadow: yes @@ -283,7 +273,7 @@ TowerMissile: 80mm_A: ReloadDelay: 50 - Range: 5c768 + Range: 4c0 Report: MEDTANK1.WAV Projectile: Bullet Speed: 640 @@ -305,8 +295,8 @@ TowerMissile: ImpactSound: EXPLSML4.WAV 80mm_H: - ReloadDelay: 50 - Range: 7c0 + ReloadDelay: 55 + Range: 4c0 Report: MEDTANK1.WAV Projectile: Bullet Speed: 704 @@ -328,8 +318,8 @@ TowerMissile: ImpactSound: EXPLSML4.WAV 80mm_O: - ReloadDelay: 50 - Range: 5c768 + ReloadDelay: 45 + Range: 4c0 Report: MEDTANK1.WAV Projectile: Bullet Speed: 704 @@ -351,8 +341,8 @@ TowerMissile: ImpactSound: EXPLSML4.WAV DevBullet: - ReloadDelay: 50 - Range: 5c0 + ReloadDelay: 75 + Range: 4c0 Report: TANKHVY1.WAV Projectile: Bullet Speed: 640 @@ -373,11 +363,8 @@ DevBullet: Explosion: shockwave 227mm: - ReloadDelay: 100 - Range: 10c0 - MinRange: 4c0 - Burst: 4 - BurstDelay: 15 + ReloadDelay: 115 + Range: 6c0 Report: MISSLE1.WAV ValidTargets: Ground Projectile: Bullet @@ -407,8 +394,8 @@ DevBullet: ImpactSound: EXPLMD3.WAV DeviatorMissile: - ReloadDelay: 120 - Range: 8c0 + ReloadDelay: 160 + Range: 5c0 Report: MISSLE1.WAV InvalidTargets: Infantry, Structure Projectile: Bullet @@ -439,9 +426,8 @@ DeviatorMissile: Duration: 750 155mm: - ReloadDelay: 75 - Range: 8c0 - MinRange: 2c0 + ReloadDelay: 80 + Range: 5c512 Report: MORTAR1.WAV Projectile: Bullet Speed: 256 @@ -468,8 +454,8 @@ DeviatorMissile: ImpactSound: EXPLLG3.WAV Sound: - ReloadDelay: 100 - Range: 8c512 + ReloadDelay: 90 + Range: 5c0 Report: SONIC1.WAV Projectile: LaserZap BeamWidth: 2 @@ -500,15 +486,17 @@ Heal: WormJaw: ReloadDelay: 10 - Range: 3c0 InvalidTargets: Structure + Range: 1c512 Warhead@1Dam: SpreadDamage Spread: 160 Damage: 100 InvalidTargets: Structure OrniBomb: - ReloadDelay: 2 + ReloadDelay: 25 + Burst: 5 + BurstDelay: 3 Range: 3c0 Projectile: GravityBomb Image: BOMBS @@ -635,9 +623,8 @@ UnitExplodeLarge: ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV grenade: - ReloadDelay: 60 + ReloadDelay: 50 Range: 4c0 - Report: Projectile: Bullet Speed: 204 Blockable: false @@ -667,7 +654,6 @@ Weathering: Shrapnel: ReloadDelay: 60 Range: 4c0 - Report: Projectile: Bullet Speed: 50, 125 Blockable: false