From 4d99f9ce5325786f2c5f81c63f2e725f5d38e8b3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Fri, 3 Jan 2014 13:24:09 +0100 Subject: [PATCH] allow to C4 intact bridges that have taken some damage --- OpenRA.Mods.RA/BridgeHut.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.RA/BridgeHut.cs b/OpenRA.Mods.RA/BridgeHut.cs index 51cd186196..1a51e44472 100644 --- a/OpenRA.Mods.RA/BridgeHut.cs +++ b/OpenRA.Mods.RA/BridgeHut.cs @@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA public bool IsValidTarget(Actor self, Actor saboteur) { - return BridgeDamageState == DamageState.Undamaged; + return BridgeDamageState != DamageState.Dead; } public DamageState BridgeDamageState { get { return bridge.AggregateDamageState(); } }