Kill pillboxes with barrels in Soviet01
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@@ -21,23 +21,23 @@ LockPreview: True
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Players:
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Players:
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PlayerReference@France:
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PlayerReference@France:
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Name: France
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Name: France
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Bot: campaign
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Faction: allies
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Faction: allies
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Color: 5CC1A3
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Color: 5CC1A3
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Allies: Germany
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Allies: Germany
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Enemies: USSR
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Enemies: USSR
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Bot: campaign
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PlayerReference@Germany:
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PlayerReference@Germany:
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Name: Germany
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Name: Germany
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Bot: campaign
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NonCombatant: True
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NonCombatant: True
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Faction: allies
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Faction: allies
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Color: 505050
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Color: 505050
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Allies: France
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Allies: France
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Enemies: USSR
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Enemies: USSR
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Bot: campaign
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PlayerReference@USSR:
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PlayerReference@USSR:
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Name: USSR
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Name: USSR
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Playable: True
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AllowBots: False
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AllowBots: False
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Playable: True
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Required: True
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Required: True
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LockFaction: True
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LockFaction: True
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Faction: soviet
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Faction: soviet
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@@ -389,19 +389,19 @@ Actors:
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Actor114: brl3
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Actor114: brl3
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Location: 49,55
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Location: 49,55
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Owner: Germany
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Owner: Germany
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Actor115: barl
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PillboxBarrel2: barl
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Location: 48,55
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Location: 48,55
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Owner: Germany
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Owner: Germany
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Actor116: barl
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Actor116: barl
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Location: 47,56
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Location: 47,56
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Owner: Germany
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Owner: Germany
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Actor117: brl3
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PillboxBarrel1: brl3
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Location: 46,56
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Location: 46,56
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Owner: Germany
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Owner: Germany
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Actor118: pbox
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Pillbox1: pbox
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Location: 46,55
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Location: 46,55
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Owner: France
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Owner: France
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Actor119: pbox
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Pillbox2: pbox
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Location: 48,54
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Location: 48,54
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Owner: France
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Owner: France
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Actor120: barl
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Actor120: barl
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@@ -102,6 +102,16 @@ WorldLoaded = function()
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Trigger.AfterDelay(DateTime.Seconds(2), InsertYaks)
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Trigger.AfterDelay(DateTime.Seconds(2), InsertYaks)
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Paratroopers()
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Paratroopers()
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Trigger.OnDamaged(HayHouse, PanicAttack)
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Trigger.OnDamaged(HayHouse, PanicAttack)
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Trigger.OnKilled(PillboxBarrel1, function()
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if not Pillbox1.IsDead then
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Pillbox1.Kill()
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end
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end)
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Trigger.OnKilled(PillboxBarrel2, function()
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if not Pillbox2.IsDead then
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Pillbox2.Kill()
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end
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end)
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end
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end
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Tick = function()
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Tick = function()
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