Maps as packages. Disable broken map selector.

This commit is contained in:
Paul Chote
2010-04-03 18:33:32 +13:00
committed by Bob
parent fd5539d110
commit 4e0170a437
11 changed files with 81 additions and 63 deletions

View File

@@ -326,8 +326,7 @@ namespace MapConverter
public void Save(string filepath)
{
Map.Tiledata = filepath+".bin";
Map.Save(filepath+".yaml");
Map.Save(filepath);
}
}
}

View File

@@ -19,6 +19,7 @@
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
@@ -39,6 +40,16 @@ namespace OpenRA.FileFormats
LoadField( self, x.Key, x.Value.Value );
}
public static void LoadFields( object self, Dictionary<string,MiniYaml> my, IEnumerable<string> fields )
{
foreach (var field in fields)
{
if (!my.ContainsKey(field)) continue;
FieldLoader.LoadField(self,field,my[field].Value);
}
}
public static void LoadField( object self, string key, string value )
{
var field = self.GetType().GetField( key.Trim() );

View File

@@ -29,13 +29,14 @@ namespace OpenRA.FileFormats
{
public class Map
{
public IFolder Package;
// Yaml map data
public int MapFormat = 1;
public string Title;
public string Description;
public string Author;
public int PlayerCount;
public string Preview;
public string Tileset;
public Dictionary<string, ActorReference> Actors = new Dictionary<string, ActorReference>();
@@ -43,7 +44,6 @@ namespace OpenRA.FileFormats
public Dictionary<string, MiniYaml> Rules = new Dictionary<string, MiniYaml>();
// Binary map data
public string Tiledata;
public byte TileFormat = 1;
public int2 MapSize;
@@ -62,22 +62,19 @@ namespace OpenRA.FileFormats
public string Theater {get {return Tileset;}}
public IEnumerable<int2> SpawnPoints {get {return Waypoints.Select(kv => kv.Value);}}
List<string> SimpleFields = new List<string>() {
"MapFormat", "Title", "Description", "Author", "PlayerCount", "Tileset", "Tiledata", "Preview", "MapSize", "TopLeft", "BottomRight"
static List<string> SimpleFields = new List<string>() {
"MapFormat", "Title", "Description", "Author", "PlayerCount", "Tileset", "MapSize", "TopLeft", "BottomRight"
};
public Map() {}
public Map(string filename)
public Map(IFolder package)
{
var yaml = MiniYaml.FromFileInPackage(filename);
Package = package;
var yaml = MiniYaml.FromStream(Package.GetContent("map.yaml"));
// 'Simple' metadata
foreach (var field in SimpleFields)
{
if (!yaml.ContainsKey(field)) continue;
FieldLoader.LoadField(this,field,yaml[field].Value);
}
FieldLoader.LoadFields(this,yaml,SimpleFields);
// Waypoints
foreach (var wp in yaml["Waypoints"].Nodes)
@@ -100,7 +97,7 @@ namespace OpenRA.FileFormats
// Rules
Rules = yaml["Rules"].Nodes;
LoadBinaryData(Tiledata);
LoadBinaryData();
}
@@ -120,8 +117,8 @@ namespace OpenRA.FileFormats
// TODO: Players
root.Add("Rules",new MiniYaml(null,Rules));
SaveBinaryData(Tiledata);
root.WriteToFile(filepath);
SaveBinaryData(filepath+"map.bin");
root.WriteToFile(filepath+"map.yaml");
}
static byte ReadByte( Stream s )
@@ -140,16 +137,17 @@ namespace OpenRA.FileFormats
return ret;
}
public void LoadBinaryData(string filename)
public void LoadBinaryData()
{
Console.Write("path: {0}",filename);
Stream dataStream = FileSystem.Open(filename);
Stream dataStream = Package.GetContent("map.bin");
// Load header info
byte version = ReadByte(dataStream);
MapSize.X = ReadWord(dataStream);
MapSize.Y = ReadWord(dataStream);
var width = ReadWord(dataStream);
var height = ReadWord(dataStream);
if (width != MapSize.X || height != MapSize.Y)
throw new InvalidDataException("Invalid tile data");
MapTiles = new TileReference<ushort, byte>[ MapSize.X, MapSize.Y ];
MapResources = new TileReference<byte, byte>[ MapSize.X, MapSize.Y ];

View File

@@ -48,7 +48,7 @@ namespace OpenRA.FileFormats
public class Global
{
public string Map = "testmap.yaml";
public string Map = "testmap";
public string[] Packages = {}; // filename:sha1 pairs.
public string[] Mods = { "ra" }; // mod names
public int OrderLatency = 3;

View File

@@ -258,7 +258,7 @@ namespace OpenRA
}
}
/*
class MapInfo
{
public readonly string Filename;
@@ -279,10 +279,11 @@ namespace OpenRA
return builtinMaps.Concat(mapsFolderMaps).Select(a => new MapInfo(a)).ToList();
});
bool showMapChooser = false;
MapInfo currentMap;
bool mapPreviewDirty = true;
*/
void AddUiButton(int2 pos, string text, Action<bool> a)
{
var rect = new Rectangle(pos.X - 160 / 2, pos.Y - 4, 160, 24);
@@ -293,7 +294,7 @@ namespace OpenRA
public void DrawMapChooser()
{
var w = 800;
/*var w = 800;
var h = 600;
var r = new Rectangle( (Game.viewport.Width - w) / 2, (Game.viewport.Height - h) / 2, w, h );
DrawDialogBackground(r, "dialog");
@@ -381,6 +382,7 @@ namespace OpenRA
});
AddButton(r, _ => { });
*/
}
bool PaletteAvailable(int index) { return Game.LobbyInfo.Clients.All(c => c.PaletteIndex != index); }
bool SpawnPointAvailable(int index) { return (index == 0) || Game.LobbyInfo.Clients.All(c => c.SpawnPoint != index); }
@@ -437,12 +439,13 @@ namespace OpenRA
{
buttons.Clear();
DrawDownloadBar();
/*
if (showMapChooser)
{
DrawMapChooser();
return;
}
*/
var w = 800;
var h = 600;
@@ -456,7 +459,7 @@ namespace OpenRA
world.Minimap.Update();
world.Minimap.Draw(minimapRect, true);
world.Minimap.DrawSpawnPoints(minimapRect);
/*
if (Game.IsHost)
{
AddUiButton(new int2(r.Right - 100, r.Top + 300), "Change Map",
@@ -468,6 +471,7 @@ namespace OpenRA
mapPreviewDirty = true;
});
}
*/
var f = renderer.BoldFont;
f.DrawText(rgbaRenderer, "Name", new int2(r.Left + 40, r.Top + 50), Color.White);

View File

@@ -41,7 +41,7 @@ namespace OpenRA.GameRules
// External game settings
public readonly string NetworkHost = "";
public readonly int NetworkPort = 0;
public readonly string Map = "testmap.yaml";
public readonly string Map = "testmap";
public readonly int Player = 1;
public readonly string Replay = "";
public readonly string PlayerName = "";

View File

@@ -21,6 +21,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using OpenRA.Collections;
using OpenRA.Effects;
using OpenRA.FileFormats;
@@ -78,7 +79,27 @@ namespace OpenRA
{
Timer.Time( "----World.ctor" );
Map = new Map( Game.LobbyInfo.GlobalSettings.Map );
// TODO: Do this properly
string mapPath = null;
foreach (var mod in Game.LobbyInfo.GlobalSettings.Mods)
{
var path = "mods/"+mod+"/maps/"+Game.LobbyInfo.GlobalSettings.Map+"/";
if (Directory.Exists(path))
{
mapPath = path;
break;
}
}
if (mapPath == null)
{
var path = "maps/"+Game.LobbyInfo.GlobalSettings.Map+"/";
if (!Directory.Exists(path))
throw new InvalidDataException("Unknown map `{0}`".F(Game.LobbyInfo.GlobalSettings.Map));
mapPath = path;
}
Map = new Map( new Folder(mapPath) );
customTerrain = new ICustomTerrain[Map.MapSize.X, Map.MapSize.Y];
Timer.Time( "new Map: {0}" );

View File

@@ -1,19 +1,10 @@
MapFormat: 1
Title: (null)
Title: GDI Mission 2
Author: Westwood Studios
PlayerCount: 7
PlayerCount: 1
Tileset: TEMPERAT
Tiledata: testmap.bin
MapSize: 64,64
TopLeft: 31,31
BottomRight: 62,62
Actors:
@@ -95,21 +86,21 @@ Actors:
Actor75: tc01 Neutral 54,42
Actor76: t01 Neutral 32,31
Actor77: tc02 Neutral 33,31
Actor78: pyle GoodGuy 55,51
# Actor78: pyle GoodGuy 55,51
Actor79: silo BadGuy 57,32
Actor80: silo BadGuy 59,32
Actor81: nuke BadGuy 55,32
Actor82: fact BadGuy 52,32
Actor83: nuke GoodGuy 53,52
# Actor83: nuke GoodGuy 53,52
Actor84: proc BadGuy 57,34
Actor85: bggy BadGuy 52,39
Actor86: harv BadGuy 50,35
Actor87: jeep GoodGuy 54,49
Actor88: jeep GoodGuy 57,49
# Actor87: jeep GoodGuy 54,49
# Actor88: jeep GoodGuy 57,49
Actor89: bggy BadGuy 33,37
Actor90: bggy BadGuy 51,50
Actor91: bggy BadGuy 59,39
Actor92: jeep GoodGuy 56,54
# Actor92: jeep GoodGuy 56,54
Actor93: e1 BadGuy 48,32
Actor94: e1 BadGuy 35,31
Actor95: e1 BadGuy 39,31
@@ -147,13 +138,13 @@ Actors:
Actor127: e1 BadGuy 38,48
Actor128: e1 BadGuy 53,40
Actor129: e1 BadGuy 45,36
Actor130: e1 GoodGuy 50,51
Actor131: e1 GoodGuy 50,50
Actor132: e1 GoodGuy 53,49
Actor133: e1 GoodGuy 51,49
# Actor130: e1 GoodGuy 50,51
# Actor131: e1 GoodGuy 50,50
# Actor132: e1 GoodGuy 53,49
# Actor133: e1 GoodGuy 51,49
Actor134: e1 BadGuy 52,40
Actor135: e1 GoodGuy 52,50
Actor136: e1 GoodGuy 56,49
# Actor135: e1 GoodGuy 52,50
# Actor136: e1 GoodGuy 56,49
Actor137: e1 BadGuy 55,42
Actor138: e1 BadGuy 56,42
Actor139: e1 BadGuy 45,36
@@ -168,13 +159,7 @@ Actors:
Actor148: e1 BadGuy 48,36
Waypoints:
spawn6: 54,39
spawn5: 46,37
spawn4: 46,41
spawn3: 59,41
spawn2: 54,55
spawn1: 38,54
spawn0: 35,33
spawn0: 54,55
Rules: