Tidy production exits, cnc only

This commit is contained in:
Paul Chote
2010-09-01 20:22:06 +12:00
parent dca5f8d27b
commit 4e0ace6ec5
7 changed files with 59 additions and 43 deletions

View File

@@ -179,11 +179,15 @@ PYLE:
Range: 5
Bib:
RallyPoint:
Production:
Exit@1:
SpawnOffset: -10,2
ExitCell: 0,1
Exit@2:
SpawnOffset: 7,7
ExitCell: 1,1
Production:
Produces: Infantry
SpawnOffsets: -10,2, 7,7
ExitCells: 0,1, 1,1
ProductionQueue@Vehicle:
ProductionQueue:
Type: Infantry
BuildSpeed: .4
LowPowerSlowdown: 3
@@ -212,10 +216,11 @@ HAND:
Range: 5
Bib:
RallyPoint:
Exit@1:
SpawnOffset: 12,24
ExitCell: 1,2
Production:
Produces: Infantry
SpawnOffsets: 12,24
ExitCells:1,2
ProductionQueue@Infantry:
Type: Infantry
BuildSpeed: .4
@@ -247,10 +252,11 @@ AFLD:
RallyPoint:
RallyPoint: 4,2
BelowUnits:
Exit@1:
SpawnOffset: -24,0
ExitCell: 3,1
ProductionAirdrop:
Produces: Vehicle
SpawnOffsets: -24,0
ExitCells:3,1
ProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
@@ -283,10 +289,11 @@ WEAP:
RenderWarFactory:
RallyPoint:
RallyPoint: 0,3
Exit@1:
SpawnOffset: -8,-8
ExitCell: 0,2
Production:
Produces: Vehicle
SpawnOffsets: -8,-8
ExitCells: 0,2
ProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
@@ -396,9 +403,9 @@ HPAD:
RevealsShroud:
Range: 5
Bib:
Exit@1:
SpawnOffset: 0,-6
ReservableProduction:
SpawnOffsets: 0,-6
ExitCells: 0,0
Produces: Plane
BelowUnits:
Reservable: