Fixed PlayerIsAllowedToRepair - player requires FACT for repairs
This commit is contained in:
@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Orders
|
|||||||
public static bool PlayerIsAllowedToRepair(World world)
|
public static bool PlayerIsAllowedToRepair(World world)
|
||||||
{
|
{
|
||||||
return world.ActorsWithTrait<AllowsBuildingRepair>()
|
return world.ActorsWithTrait<AllowsBuildingRepair>()
|
||||||
.Any(a => a.Actor.AppearsFriendlyTo(world.LocalPlayer.PlayerActor));
|
.Any(a => a.Actor.Owner == world.LocalPlayer);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RenderAfterWorld(WorldRenderer wr, World world) { }
|
public void RenderAfterWorld(WorldRenderer wr, World world) { }
|
||||||
|
|||||||
Reference in New Issue
Block a user