airfield gfx improvements
- added separate idle shp to allow using all 8 frames while keeping idle/active separate. - replaced some empty/background pixels inside tower with shadow.
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mods/ra/bits/afldidle.shp
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mods/ra/bits/afldidle.shp
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@@ -193,24 +193,24 @@ hpad:
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Length: 6
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Length: 6
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afld:
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afld:
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idle:
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idle: afldidle
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Start: 4
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Start: 0
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Length: 4
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Length: 8
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Tick: 160
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Tick: 160
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damaged-idle:
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damaged-idle: afldidle
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Start: 12
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Start: 8
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Length: 4
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Length: 8
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Tick: 160
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Tick: 160
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make: afldmake
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make: afldmake
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Start: 0
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Start: 0
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Length: *
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Length: *
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active:
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active:
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Start: 0
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Start: 0
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Length: 4
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Length: 8
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Tick: 160
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Tick: 160
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damaged-active:
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damaged-active:
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Start: 8
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Start: 8
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Length: 4
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Length: 8
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Tick: 160
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Tick: 160
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spen:
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spen:
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