Summarize the rendering parts to generate a beacon.
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@@ -14,6 +14,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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namespace OpenRA.Mods.Common.Traits
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{
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{
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[Desc("A beacon that is constructed from a circle sprite that is animated once and a moving arrow sprite.")]
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public class PlaceBeaconInfo : ITraitInfo
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public class PlaceBeaconInfo : ITraitInfo
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{
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{
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public readonly int Duration = 30 * 25;
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public readonly int Duration = 30 * 25;
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