git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2049 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
@@ -71,53 +71,53 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Actor.cs" />
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<Compile Include="Animation.cs" />
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<Compile Include="Graphics\Animation.cs" />
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<Compile Include="Building.cs" />
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<Compile Include="Game.cs" />
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<Compile Include="IOrderGenerator.cs" />
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<Compile Include="Item.cs" />
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<Compile Include="TechTree\Item.cs" />
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<Compile Include="Network\Packet.cs" />
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<Compile Include="Player.cs" />
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<Compile Include="PlayerOwned.cs" />
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<Compile Include="Race.cs" />
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<Compile Include="Rules.cs" />
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<Compile Include="SharedResources.cs" />
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<Compile Include="Sheet.cs" />
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<Compile Include="Log.cs" />
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<Compile Include="Graphics\Sheet.cs" />
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<Compile Include="Support\Log.cs" />
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<Compile Include="Network\Network.cs" />
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<Compile Include="PathFinder.cs" />
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<Compile Include="Sequence.cs" />
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<Compile Include="ConstructionYard.cs" />
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<Compile Include="Graphics\Sequence.cs" />
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<Compile Include="MoveOrder.cs" />
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<Compile Include="Region.cs" />
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<Compile Include="SequenceProvider.cs" />
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<Compile Include="SheetBuilder.cs" />
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<Compile Include="HardwarePalette.cs" />
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<Compile Include="Graphics\Region.cs" />
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<Compile Include="Graphics\SequenceProvider.cs" />
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<Compile Include="Graphics\SheetBuilder.cs" />
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<Compile Include="Graphics\HardwarePalette.cs" />
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<Compile Include="MainWindow.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Support\Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Refinery.cs" />
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<Compile Include="Renderer.cs" />
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<Compile Include="Settings.cs" />
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<Compile Include="Graphics\Renderer.cs" />
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<Compile Include="Support\Settings.cs" />
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<Compile Include="Sidebar.cs" />
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<Compile Include="SidebarItem.cs" />
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<Compile Include="Sprite.cs" />
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<Compile Include="SpriteRenderer.cs" />
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<Compile Include="SpriteSheetBuilder.cs" />
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<Compile Include="TechTree.cs" />
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<Compile Include="Graphics\Sprite.cs" />
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<Compile Include="Graphics\SpriteRenderer.cs" />
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<Compile Include="Graphics\SpriteSheetBuilder.cs" />
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<Compile Include="TechTree\TechTree.cs" />
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<Compile Include="TerrainCosts.cs" />
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<Compile Include="TerrainRenderer.cs" />
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<Compile Include="Graphics\TerrainRenderer.cs" />
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<Compile Include="Tree.cs" />
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<Compile Include="TreeCache.cs" />
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<Compile Include="Graphics\TreeCache.cs" />
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<Compile Include="UiOverlay.cs" />
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<Compile Include="Unit.cs" />
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<Compile Include="UnitInfo.cs" />
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<Compile Include="UnitMissions.cs" />
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<Compile Include="UnitSheetBuilder.cs" />
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<Compile Include="Util.cs" />
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<Compile Include="Vertex.cs" />
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<Compile Include="Viewport.cs" />
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<Compile Include="Graphics\UnitSheetBuilder.cs" />
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<Compile Include="Graphics\Util.cs" />
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<Compile Include="Graphics\Vertex.cs" />
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<Compile Include="Graphics\Viewport.cs" />
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<Compile Include="World.cs" />
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</ItemGroup>
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<ItemGroup>
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@@ -148,7 +148,7 @@
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<None Include="ClassDiagram1.cd" />
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<None Include="Graphics\Graphics.cd" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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