git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2049 993157c7-ee19-0410-b2c4-bb4e9862e678

This commit is contained in:
chrisf
2008-07-20 20:06:19 +00:00
parent 6f8919d301
commit 4ea033f63d
42 changed files with 247 additions and 198 deletions

View File

@@ -71,53 +71,53 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Actor.cs" />
<Compile Include="Animation.cs" />
<Compile Include="Graphics\Animation.cs" />
<Compile Include="Building.cs" />
<Compile Include="Game.cs" />
<Compile Include="IOrderGenerator.cs" />
<Compile Include="Item.cs" />
<Compile Include="TechTree\Item.cs" />
<Compile Include="Network\Packet.cs" />
<Compile Include="Player.cs" />
<Compile Include="PlayerOwned.cs" />
<Compile Include="Race.cs" />
<Compile Include="Rules.cs" />
<Compile Include="SharedResources.cs" />
<Compile Include="Sheet.cs" />
<Compile Include="Log.cs" />
<Compile Include="Graphics\Sheet.cs" />
<Compile Include="Support\Log.cs" />
<Compile Include="Network\Network.cs" />
<Compile Include="PathFinder.cs" />
<Compile Include="Sequence.cs" />
<Compile Include="ConstructionYard.cs" />
<Compile Include="Graphics\Sequence.cs" />
<Compile Include="MoveOrder.cs" />
<Compile Include="Region.cs" />
<Compile Include="SequenceProvider.cs" />
<Compile Include="SheetBuilder.cs" />
<Compile Include="HardwarePalette.cs" />
<Compile Include="Graphics\Region.cs" />
<Compile Include="Graphics\SequenceProvider.cs" />
<Compile Include="Graphics\SheetBuilder.cs" />
<Compile Include="Graphics\HardwarePalette.cs" />
<Compile Include="MainWindow.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Support\Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Refinery.cs" />
<Compile Include="Renderer.cs" />
<Compile Include="Settings.cs" />
<Compile Include="Graphics\Renderer.cs" />
<Compile Include="Support\Settings.cs" />
<Compile Include="Sidebar.cs" />
<Compile Include="SidebarItem.cs" />
<Compile Include="Sprite.cs" />
<Compile Include="SpriteRenderer.cs" />
<Compile Include="SpriteSheetBuilder.cs" />
<Compile Include="TechTree.cs" />
<Compile Include="Graphics\Sprite.cs" />
<Compile Include="Graphics\SpriteRenderer.cs" />
<Compile Include="Graphics\SpriteSheetBuilder.cs" />
<Compile Include="TechTree\TechTree.cs" />
<Compile Include="TerrainCosts.cs" />
<Compile Include="TerrainRenderer.cs" />
<Compile Include="Graphics\TerrainRenderer.cs" />
<Compile Include="Tree.cs" />
<Compile Include="TreeCache.cs" />
<Compile Include="Graphics\TreeCache.cs" />
<Compile Include="UiOverlay.cs" />
<Compile Include="Unit.cs" />
<Compile Include="UnitInfo.cs" />
<Compile Include="UnitMissions.cs" />
<Compile Include="UnitSheetBuilder.cs" />
<Compile Include="Util.cs" />
<Compile Include="Vertex.cs" />
<Compile Include="Viewport.cs" />
<Compile Include="Graphics\UnitSheetBuilder.cs" />
<Compile Include="Graphics\Util.cs" />
<Compile Include="Graphics\Vertex.cs" />
<Compile Include="Graphics\Viewport.cs" />
<Compile Include="World.cs" />
</ItemGroup>
<ItemGroup>
@@ -148,7 +148,7 @@
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<None Include="ClassDiagram1.cd" />
<None Include="Graphics\Graphics.cd" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.