git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2049 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -1,6 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenRa.Game.Graphics;
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namespace OpenRa.Game
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{
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@@ -23,12 +22,12 @@ namespace OpenRa.Game
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: base( game, name, cell )
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{
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fromCell = toCell = cell;
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this.renderOffset = new float2( 12, 12 ); // TODO: pull this from the sprite
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this.owner = owner;
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this.unitInfo = Rules.UnitInfo( name );
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animation = new Animation( name );
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animation.PlayFetchIndex( "idle", () => facing );
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renderOffset = animation.Center;
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}
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static float2[] fvecs = Util.MakeArray<float2>(32,
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