Decompose RenderInfantry into WithInfantryBody and RenderSprites.
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@@ -182,7 +182,8 @@
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TargetTypes: Ground, Infantry
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TakeCover:
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SpeedModifier: 60
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RenderInfantry:
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RenderSprites:
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WithInfantryBody:
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WithDeathAnimation:
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AttackMove:
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Passenger:
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@@ -300,8 +301,7 @@
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TargetTypes: Ground, Infantry
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HiddenUnderFog:
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GivesExperience:
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RenderInfantry:
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Palette: terrain
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WithInfantryBody:
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WithDeathAnimation:
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UseDeathTypeSuffix: false
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EditorAppearance:
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@@ -316,6 +316,8 @@
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Huntable:
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ScriptTriggers:
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DeathSounds:
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RenderSprites:
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Palette: terrain
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^Plane:
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AppearsOnRadar:
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