Decompose RenderInfantry into WithInfantryBody and RenderSprites.

This commit is contained in:
Paul Chote
2015-03-10 20:08:07 +00:00
parent fa0264a73c
commit 4ea55809ca
25 changed files with 288 additions and 203 deletions

View File

@@ -1381,14 +1381,14 @@ Rules:
-ExternalCaptures:
Captures:
CaptureTypes: building
RenderInfantry:
Image: E6
Cloak@JAIL:
UpgradeTypes: jail
UpgradeMinEnabledLevel: 1
InitialDelay: 0
CloakDelay: 0
Palette:
RenderSprites:
Image: E6
MEDI:
Cloak@JAIL:
UpgradeTypes: jail
@@ -1398,11 +1398,11 @@ Rules:
Palette:
E7.noautotarget:
Inherits: E7
RenderInfantry:
Image: E7
AutoTarget:
EnableStances: false
-AttackMove:
RenderSprites:
Image: E7
PRISON:
Immobile:
OccupiesSpace: false
@@ -1430,7 +1430,7 @@ Rules:
Range: 8c0
AutoTarget:
ScanRadius: 7
RenderInfantry:
RenderSprites:
Image: E1
E2.Autotarget:
Inherits: E2
@@ -1440,7 +1440,7 @@ Rules:
Range: 8c0
AutoTarget:
ScanRadius: 7
RenderInfantry:
RenderSprites:
Image: E2
DOG:
RevealsShroud: