Decompose RenderInfantry into WithInfantryBody and RenderSprites.
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@@ -1687,11 +1687,11 @@ Rules:
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TargetTypes: Ground, C4, DetonateAttack, Structure, Mission Objectives
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E7.noautotarget:
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Inherits: E7
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RenderInfantry:
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Image: E7
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AutoTarget:
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EnableStances: false
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-AttackMove:
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RenderSprites:
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Image: E7
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Colt:
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-Huntable:
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AutoTargetIgnore:
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@@ -1727,7 +1727,7 @@ Rules:
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Range: 8c0
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AutoTarget:
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ScanRadius: 7
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RenderInfantry:
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RenderSprites:
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Image: E1
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E2.Autotarget:
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Inherits: E2
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@@ -1737,7 +1737,7 @@ Rules:
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Range: 8c0
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AutoTarget:
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ScanRadius: 7
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RenderInfantry:
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RenderSprites:
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Image: E2
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AFLD:
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AirstrikePower@spyplane:
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