Decompose RenderInfantry into WithInfantryBody and RenderSprites.
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@@ -182,7 +182,8 @@
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Voice: GenericVoice
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TargetableUnit:
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TargetTypes: Ground, Infantry, Disguise
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RenderInfantry:
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RenderSprites:
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WithInfantryBody:
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WithDeathAnimation:
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AutoTarget:
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AttackMove:
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@@ -545,7 +546,7 @@
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AttackFrontal:
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ProximityCaptor:
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Types: CivilianInfantry
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RenderInfantry:
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WithInfantryBody:
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ScaredyCat:
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^CivBuilding:
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