split out Sellable into its own trait; yaml requires update
This commit is contained in:
committed by
Chris Forbes
parent
ff44e34d89
commit
4eaa7d5cf2
@@ -24,17 +24,18 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
void DoSell(Actor self)
|
||||
{
|
||||
var h = self.TraitOrDefault<Health>();
|
||||
var bi = self.Info.Traits.Get<BuildingInfo>();
|
||||
var si = self.Info.Traits.Get<SellableInfo>();
|
||||
var pr = self.Owner.PlayerActor.Trait<PlayerResources>();
|
||||
var csv = self.Info.Traits.GetOrDefault<CustomSellValueInfo>();
|
||||
|
||||
var cost = csv != null ? csv.Value : self.Info.Traits.Get<ValuedInfo>().Cost;
|
||||
|
||||
var refund = (cost * bi.RefundPercent * (h == null ? 1 : h.HP)) / (100 * (h == null ? 1 : h.MaxHP));
|
||||
var refund = (cost * si.RefundPercent * (h == null ? 1 : h.HP)) / (100 * (h == null ? 1 : h.MaxHP));
|
||||
pr.GiveCash(refund);
|
||||
|
||||
foreach (var ns in self.TraitsImplementing<INotifySold>())
|
||||
ns.Sold(self);
|
||||
|
||||
self.Destroy();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user