Refactor AutoCarryall trait and rename to Carryall

Fixup Carryable
This commit is contained in:
penev92
2015-03-14 01:35:38 +02:00
parent f9a2378be8
commit 4eb67b328f
4 changed files with 69 additions and 57 deletions

View File

@@ -72,7 +72,7 @@
<Compile Include="Activities\SwallowActor.cs" />
<Compile Include="SpriteLoaders\R8Loader.cs" />
<Compile Include="Traits\AttackSwallow.cs" />
<Compile Include="Traits\AutoCarryall.cs" />
<Compile Include="Traits\Carryall.cs" />
<Compile Include="Traits\Buildings\ProductionFromMapEdge.cs" />
<Compile Include="Traits\Buildings\DamagedWithoutFoundation.cs" />
<Compile Include="Traits\Buildings\LaysTerrain.cs" />