adding in-game GUI gamefile extractor/converter
also fixing EOL for TilesetBuilder with monoDevelop
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@@ -26,9 +26,12 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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{ "installData", installData }
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};
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panel.Get<ButtonWidget>("INSTALL_BUTTON").OnClick = () =>
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panel.Get<ButtonWidget>("COPY_BUTTON").OnClick = () =>
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Ui.OpenWindow("INSTALL_FROMCD_PANEL", args);
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panel.Get<ButtonWidget>("EXTRACT_BUTTON").OnClick = () =>
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Ui.OpenWindow("EXTRACT_GAMEFILES_PANEL", args);
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panel.Get<ButtonWidget>("QUIT_BUTTON").OnClick = Game.Exit;
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}
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}
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