Remove TileSet.Palette and PaletteFromCurrentTileset.

This commit is contained in:
Paul Chote
2018-04-08 17:27:58 +00:00
committed by reaperrr
parent 7221c29d9b
commit 4f0aa89c01
22 changed files with 179 additions and 87 deletions

View File

@@ -537,7 +537,6 @@
<Compile Include="Traits\World\LoadWidgetAtGameStart.cs" />
<Compile Include="Traits\World\MPStartLocations.cs" />
<Compile Include="Traits\World\MPStartUnits.cs" />
<Compile Include="Traits\World\PaletteFromCurrentTileset.cs" />
<Compile Include="Traits\World\PaletteFromFile.cs" />
<Compile Include="Traits\World\PaletteFromGimpOrJascFile.cs" />
<Compile Include="Traits\World\PaletteFromRGBA.cs" />
@@ -863,6 +862,7 @@
<Compile Include="UpdateRules\Rules\RenameWormSpawner.cs" />
<Compile Include="UpdateRules\Rules\RemoveWithReloadingSpriteTurret.cs" />
<Compile Include="UpdateRules\Rules\AddEditorPlayer.cs" />
<Compile Include="UpdateRules\Rules\RemovePaletteFromCurrentTileset.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="AfterBuild">

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@@ -1,51 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Loads the palette specified in the tileset definition")]
public class PaletteFromCurrentTilesetInfo : ITraitInfo
{
[FieldLoader.Require, PaletteDefinition]
[Desc("internal palette name")]
public readonly string Name = null;
[Desc("Map listed indices to shadow. Ignores previous color.")]
public readonly int[] ShadowIndex = { };
public readonly bool AllowModifiers = true;
public object Create(ActorInitializer init) { return new PaletteFromCurrentTileset(init.World, this); }
}
public class PaletteFromCurrentTileset : ILoadsPalettes, IProvidesAssetBrowserPalettes
{
readonly World world;
readonly PaletteFromCurrentTilesetInfo info;
public PaletteFromCurrentTileset(World world, PaletteFromCurrentTilesetInfo info)
{
this.world = world;
this.info = info;
}
public void LoadPalettes(WorldRenderer wr)
{
wr.AddPalette(info.Name, new ImmutablePalette(wr.World.Map.Open(world.Map.Rules.TileSet.Palette), info.ShadowIndex), info.AllowModifiers);
}
public IEnumerable<string> PaletteNames { get { yield return info.Name; } }
}
}

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@@ -0,0 +1,88 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemovePaletteFromCurrentTileset : UpdateRule
{
public override string Name { get { return "Remove PaletteFromCurrentTileset trait"; } }
public override string Description
{
get
{
return "The PaletteFromCurrentTileset trait and Palette field on TileSets have been removed.\n" +
"Terrain palettes are now explicitly defined on the world actor.";
}
}
readonly Dictionary<string, string> tilesetPalettes = new Dictionary<string, string>();
readonly List<Tuple<string, int[]>> paletteTraits = new List<Tuple<string, int[]>>();
string BuildYaml(string palette, int[] shadow, string tileset, string filename)
{
return "PaletteFromFile@{0}:\n Name: {1}\n Tileset: {2}\n Filename: {3}\n ShadowIndex: {4}".F(
palette + '-' + tileset.ToLower(), palette, tileset, filename, FieldSaver.FormatValue(shadow));
}
public override IEnumerable<string> AfterUpdate(ModData modData)
{
if (tilesetPalettes.Any() && paletteTraits.Any())
yield return "You must add the following to your palette definitions:\n"
+ paletteTraits.Select(p => tilesetPalettes.Select(kv =>
BuildYaml(p.Item1, p.Item2, kv.Key, kv.Value)).JoinWith("\n")).JoinWith("\n");
paletteTraits.Clear();
yield break;
}
public override IEnumerable<string> UpdateTilesetNode(ModData modData, MiniYamlNode tilesetNode)
{
if (tilesetNode.Key == "General")
{
var idNode = tilesetNode.LastChildMatching("Id");
if (idNode == null)
yield break;
var paletteNode = tilesetNode.LastChildMatching("Palette");
if (paletteNode != null)
tilesetPalettes[idNode.Value.Value] = paletteNode.Value.Value;
tilesetNode.RemoveNodes("Palette");
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var paletteNode in actorNode.ChildrenMatching("PaletteFromCurrentTileset"))
{
var name = "terrain";
var shadow = new int[] { };
var shadowNode = paletteNode.LastChildMatching("ShadowIndex");
if (shadowNode != null)
shadow = shadowNode.NodeValue<int[]>();
var nameNode = paletteNode.LastChildMatching("Name");
if (nameNode != null)
name = nameNode.Value.Value;
paletteTraits.Add(Tuple.Create(name, shadow));
}
actorNode.RemoveNodes("PaletteFromCurrentTileset");
yield break;
}
}
}

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@@ -46,7 +46,8 @@ namespace OpenRA.Mods.Common.UpdateRules
new RenameWormSpawner(),
new RemoveWithReloadingSpriteTurret(),
new IgnoreAbstractActors(),
new AddEditorPlayer()
new AddEditorPlayer(),
new RemovePaletteFromCurrentTileset()
})
};