Remove spurious final newline from mod files.

This commit is contained in:
Paul Chote
2016-01-02 20:06:13 +00:00
parent bc4ea3f87b
commit 4f1d8b7ac9
163 changed files with 6 additions and 164 deletions

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@@ -347,4 +347,3 @@ Player:
Attractiveness: -10
TargetMetric: Value
CheckRadius: 7c0

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@@ -112,4 +112,3 @@ carryall.husk:
CanHover: True
RenderSprites:
Image: carryall

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@@ -112,4 +112,3 @@ sietch:
ProvidesPrerequisite@buildingname:
-WithMakeAnimation:
-WithCrumbleOverlay:

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@@ -304,4 +304,3 @@
Range: 2c0, 4c0
MustBeDestroyed:
RequiredForShortGame: false

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@@ -64,4 +64,3 @@ combat_tank_o.husk:
Inherits: ^combat_tank.husk
TransformOnCapture:
IntoActor: combat_tank_o

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@@ -266,4 +266,3 @@ nsfremen:
RenderSprites:
Image: fremen
-Cloak:

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@@ -285,4 +285,3 @@ upgrade.hightech:
RenderSprites:
Image: hightech.atreides
ProvidesPrerequisite@upgradename:

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@@ -79,4 +79,3 @@
BaseName: cloak
BasePalette: player
Alpha: 0.55

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@@ -95,4 +95,3 @@ carryall.starport:
Queue: Starport
Valued:
Cost: 1500

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@@ -1011,4 +1011,3 @@ conyard.ordos:
RenderSprites:
Image: conyard.ordos
-FactionImages:

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@@ -514,4 +514,3 @@ combat_tank_o:
HP: 1800
SpawnActorOnDeath:
Actor: combat_tank_o.husk

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@@ -149,4 +149,3 @@ EditorWorld:
EditorActorLayer:
D2kEditorResourceLayer:
EditorSelectionLayer: