Remove spurious final newline from mod files.

This commit is contained in:
Paul Chote
2016-01-02 20:06:13 +00:00
parent bc4ea3f87b
commit 4f1d8b7ac9
163 changed files with 6 additions and 164 deletions

View File

@@ -477,4 +477,3 @@ Player:
Attractiveness: -10
TargetMetric: Value
CheckRadius: 7c0

View File

@@ -357,4 +357,3 @@ U2:
Offset: -1c43,0,0
Interval: 2
RejectsOrders:

View File

@@ -663,4 +663,3 @@ WINDMILL:
Building:
Footprint: x
Dimensions: 1,1

View File

@@ -346,4 +346,3 @@ TANKTRAP2:
Name: Tank Trap
EditorTilesetFilter:
ExcludeTilesets: DESERT

View File

@@ -750,4 +750,3 @@
TargetTypes: Ground
Immobile:
OccupiesSpace: true

View File

@@ -231,4 +231,3 @@ MSLF:
DamageThreshold: 50
RequiresPower:
DisabledOverlay:

View File

@@ -222,4 +222,3 @@ U2.Husk:
MinDamage: Undamaged
RenderSprites:
Image: u2

View File

@@ -610,4 +610,3 @@ Ant:
UseDeathTypeSuffix: false
Voiced:
VoiceSet: AntVoice

View File

@@ -355,4 +355,3 @@ CTFLAG:
Modifier: 0
-Selectable:
-Targetable:

View File

@@ -85,4 +85,3 @@
ChronoshiftPaletteEffect:
FlashPaletteEffect@NUKE:
Type: Nuke

View File

@@ -286,4 +286,3 @@ PT:
CloakTypes: Underwater
Range: 4c0
RenderDetectionCircle:

View File

@@ -1716,4 +1716,3 @@ ANYPOWER:
Tooltip:
Name: Power Plant
Description: Power Plant

View File

@@ -763,4 +763,3 @@ STNK:
-MustBeDestroyed:
ProducibleWithLevel:
Prerequisites: vehicles.upgraded

View File

@@ -174,4 +174,3 @@ EditorWorld:
EditorActorLayer:
EditorResourceLayer:
EditorSelectionLayer: