Remove spurious final newline from mod files.

This commit is contained in:
Paul Chote
2016-01-02 20:06:13 +00:00
parent bc4ea3f87b
commit 4f1d8b7ac9
163 changed files with 6 additions and 164 deletions

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@@ -94,4 +94,3 @@ RPGTower:
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater

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@@ -195,4 +195,3 @@ TurretLaserFire:
Spread: 42
Damage: 30
DamageTypes: Prone60Percent, TriggerProne, EnergyDeath

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@@ -65,4 +65,3 @@ LargeDebris:
Image: dbrislg
Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Shadow: true

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@@ -29,4 +29,3 @@ TiberiumHeal:
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: -2

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@@ -125,4 +125,3 @@
ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater

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@@ -275,4 +275,3 @@ RedEye2:
Warhead@2Eff: CreateEffect
Explosion: tiny_twlt
ImpactSound: expnew05.aud

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@@ -66,4 +66,3 @@ Tiberium:
Spread: 42
Damage: 2
DamageTypes: EnergyDeath # TODO: FIX ME!

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@@ -275,4 +275,3 @@ Sniper:
Heavy: 5
Concrete: 5
DamageTypes: Prone100Percent, TriggerProne, HeadshotDeath

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@@ -174,4 +174,3 @@ ClusterMissile:
SmudgeType: SmallScorch
Size: 5
Delay: 20