Fix aftermath mod (TODO: reenable cloak on phase tank, possibly override ra unit stats with values in aftermath.ini), also fixes bug #71 (ants)
This commit is contained in:
@@ -1,73 +1,3 @@
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[VehicleTypes]
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STNK
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TTNK
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CTNK
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DTRK
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QTNK
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[STNK]
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Description=Stealth Tank
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Traits=Unit, Mobile, Turreted, AttackTurreted, RenderUnitTurreted, Cloak, Repairable, Chronoshiftable, Passenger, IronCurtainable
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Recoil=2
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Voice=VehicleVoice
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[TTNK]
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Description=Tesla Tank
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Traits=Unit, Mobile, AttackBase, RenderUnitSpinner, Repairable, Chronoshiftable, Passenger, IronCurtainable
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Voice=VehicleVoice
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[CTNK]
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Description=Chrono Tank
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Traits=Unit, Mobile, AttackBase, RenderUnit, ChronoshiftDeploy, Repairable, Chronoshiftable, Passenger, IronCurtainable
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Voice=VehicleVoice
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[DTRK]
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Description=Demo Truck
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Traits=Unit, Mobile, AttackBase, RenderUnit, DemoTruck, Repairable, Chronoshiftable, Passenger, IronCurtainable
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Voice=VehicleVoice
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[QTNK]
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Description=M.A.D. Tank
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Traits=Unit, Mobile, RenderUnit, Repairable, Chronoshiftable, Passenger, IronCurtainable
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Voice=VehicleVoice
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[ShipTypes]
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MSUB
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[MSUB]
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Description=Missile Submarine
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WaterBound=yes
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BuiltAt=spen
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Traits=Unit, Mobile, AttackBase, RenderUnit, Submarine, Chronoshiftable
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FireDelay=2
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[InfantryTypes]
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SHOK
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MECH
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[SHOK]
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Description=Tesla Trooper
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Traits=Unit, Mobile, AttackBase, RenderInfantry, TakeCover, AutoTarget, Passenger
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SquadSize=1
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Voice=ShokVoice
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[MECH]
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Description=Mechanic
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Voice=MechVoice
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Traits=Unit, Mobile, RenderInfantry, AutoHeal, AttackBase, TakeCover, SquishByTank, Passenger
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LongDesc=Heals nearby vehicles.\n Strong vs Nothing\n Weak vs Everything
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SelectionSize=12,17,0,-9
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[WeaponTypes]
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PortaTesla
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TTankZap
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@@ -75,24 +5,99 @@ GoodWrench
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APTusk
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Democharge
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SubSCUD
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Mandible
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; Portable tesla coil weapon
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[PortaTesla]
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RenderAsTesla=true
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Damage=45
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ROF=70
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Range=3.5
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Projectile=Invisible
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Speed=100
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Warhead=Super
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Report=SHKTROP1
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Charges=yes
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; Tesla tank weapon
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[TTankZap]
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RenderAsTesla=true
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Damage=100
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ROF=120
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Range=7
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Projectile=Invisible
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Speed=100
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Warhead=Super
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Report=TESLA1
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Charges=yes
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; Mr. Goodwrench mechanic's healing weapon
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[GoodWrench]
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Damage=-100
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ROF=80
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Range=1.83
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Projectile=Invisible
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Speed=100
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Warhead=Mechanical
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Report=FIXIT1
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; Submarine's scud missile
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[SubSCUD]
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Damage=400
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ROF=120
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Range=14
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Projectile=HeatSeeker
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Speed=20
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Warhead=HE
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Report=MISSILE6
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Burst=2
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; Chrono tank's missile
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[APTusk]
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Damage=75
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ROF=80
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Range=5
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Projectile=HeatSeeker
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Speed=30
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Warhead=AP
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Report=MISSILE6
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Burst=2
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; Demolition truck charge
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[Democharge]
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;Anim=none
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Damage=500
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Speed=100
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Range=1.75
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Projectile=Invisible
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Warhead=Nuke
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ROF=80
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;ant weapon
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[Mandible]
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Damage=50
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ROF=15
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Range=1.5
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Projectile=Invisible
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Speed=100
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Warhead=Super
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Report=ANTBITE
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[WarheadTypes]
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Mechanical
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; Mechanical warhead - doesn't affect infantry (only for mechanic, not weapons)
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[Mechanical]
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; Stop the mechanic from `healing' people with his wrench
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Verses=0%,0%,100%,100%,100%
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Spread=1
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Verses=0%,0%,100%,100%,100%
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InfDeath=0
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[VoiceTypes]
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ShokVoice
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MechVoice
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AntVoice
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[ShokVoice]
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Select=jchrge1,jjuice1,jjump1,jpower1
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@@ -103,3 +108,8 @@ Attack=jburn1,jcrisp1,jshock1,jlight1
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Select=mhowdy1,mhotdig1,mhuh1
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Move=mlaff1,mhotdig1,mhear1,mboss1,myeehaw1
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Attack=mwrench1,mrise1,mboss1,myeehaw1
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[AntVoice]
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Select=antbite,antdie
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Move=antbite,antdie
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Attack=antbite,antdie
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