Fix aftermath mod (TODO: reenable cloak on phase tank, possibly override ra unit stats with values in aftermath.ini), also fixes bug #71 (ants)
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@@ -32,7 +32,7 @@ STNK:
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PrimaryWeapon: APTusk
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Recoil: 2
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RenderUnitTurreted:
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Cloak:
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; Cloak:
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TTNK:
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Inherits: ^Vehicle
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@@ -155,3 +155,62 @@ MECH:
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TakeCover:
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-AutoTarget:
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ANT1:
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Inherits: ^Infantry
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Selectable:
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Voice: AntVoice
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Unit:
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HP: 125
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Armor: heavy
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Crewed: no
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ROT: 8
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Sight: 3
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Speed: 8
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Mobile:
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MovementType: Track
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AttackBase:
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PrimaryWeapon: Mandible
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RenderInfantry:
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Image: ANT1
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-SquishByTank:
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-Passenger:
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ANT2:
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Inherits: ^Infantry
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Selectable:
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Voice: AntVoice
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Unit:
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HP: 75
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Armor: heavy
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Crewed: no
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ROT: 6
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Sight: 3
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Speed: 8
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Mobile:
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MovementType: Track
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AttackBase:
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PrimaryWeapon: FireballLauncher
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RenderInfantry:
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Image: ANT2
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-SquishByTank:
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-Passenger:
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ANT3:
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Inherits: ^Infantry
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Selectable:
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Voice: AntVoice
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Unit:
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HP: 85
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Armor: light
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Crewed: no
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ROT: 9
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Sight: 3
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Speed: 7
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Mobile:
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MovementType: Track
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AttackBase:
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PrimaryWeapon: TeslaZap
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RenderInfantry:
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Image: ANT3
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-SquishByTank:
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-Passenger:
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