Fix aftermath mod (TODO: reenable cloak on phase tank, possibly override ra unit stats with values in aftermath.ini), also fixes bug #71 (ants)

This commit is contained in:
Paul Chote
2010-03-06 18:39:59 +13:00
parent b33a24e71d
commit 4f2a2cc5d1
5 changed files with 266 additions and 145 deletions

View File

@@ -32,7 +32,7 @@ STNK:
PrimaryWeapon: APTusk
Recoil: 2
RenderUnitTurreted:
Cloak:
; Cloak:
TTNK:
Inherits: ^Vehicle
@@ -155,3 +155,62 @@ MECH:
TakeCover:
-AutoTarget:
ANT1:
Inherits: ^Infantry
Selectable:
Voice: AntVoice
Unit:
HP: 125
Armor: heavy
Crewed: no
ROT: 8
Sight: 3
Speed: 8
Mobile:
MovementType: Track
AttackBase:
PrimaryWeapon: Mandible
RenderInfantry:
Image: ANT1
-SquishByTank:
-Passenger:
ANT2:
Inherits: ^Infantry
Selectable:
Voice: AntVoice
Unit:
HP: 75
Armor: heavy
Crewed: no
ROT: 6
Sight: 3
Speed: 8
Mobile:
MovementType: Track
AttackBase:
PrimaryWeapon: FireballLauncher
RenderInfantry:
Image: ANT2
-SquishByTank:
-Passenger:
ANT3:
Inherits: ^Infantry
Selectable:
Voice: AntVoice
Unit:
HP: 85
Armor: light
Crewed: no
ROT: 9
Sight: 3
Speed: 7
Mobile:
MovementType: Track
AttackBase:
PrimaryWeapon: TeslaZap
RenderInfantry:
Image: ANT3
-SquishByTank:
-Passenger: