Introduce Target.Type property.

This commit is contained in:
Paul Chote
2013-08-07 22:51:48 +12:00
parent fa517b8787
commit 4f3c9aa0af
18 changed files with 56 additions and 39 deletions

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA
public override void DoAttack(Actor self, Target target)
{
if (!CanAttack(self, target) || !target.IsActor)
if (target.Type != TargetType.Actor || !CanAttack(self, target))
return;
var a = ChooseArmamentForTarget(target);