Implement elevated bridge placeholders.

This commit is contained in:
Paul Chote
2017-01-11 22:08:22 +00:00
parent 5c77c0dc28
commit 4f41b6e9ce
7 changed files with 237 additions and 4 deletions

View File

@@ -152,3 +152,34 @@ LOBRDG_R_SW:
NeighbourOffsets: 1,-1
EditorOnlyTooltip:
Name: Bridge Ramp
^ElevatedBridgePlaceholder:
AlwaysVisible:
RenderSprites:
Palette: terraindecoration
WithSpriteBody:
AutoSelectionSize:
AppearsOnRadar:
RadarColorFromTerrain:
Terrain: Bridge
BodyOrientation:
UseClassicPerspectiveFudge: false
QuantizedFacings: 1
Tooltip:
Name: Bridge
Immobile:
OccupiesSpace: false
CustomSelectionSize:
CustomBounds: 96, 144
BRIDGE1:
Inherits: ^ElevatedBridgePlaceholder
BRIDGE2:
Inherits: ^ElevatedBridgePlaceholder
RAILBRDG1:
Inherits: ^ElevatedBridgePlaceholder
RAILBRDG2:
Inherits: ^ElevatedBridgePlaceholder

View File

@@ -62,3 +62,36 @@ lobrdg_r_sw:
idle: lobrdg25
damaged-idle: lobrdg26
bridge1:
idle: bridge
# Disabled to avoid glitches until shadow rendering is fixed
# ShadowStart: 18
UseTilesetExtension: true
ZRamp: 1
Offset: 0, -13, 3.5
bridge2:
idle: bridge
Start: 9
# Disabled to avoid glitches until shadow rendering is fixed
# ShadowStart: 27
UseTilesetExtension: true
ZRamp: 1
Offset: 0, -25, 3.5
railbrdg1:
idle: railbrdg
# Disabled to avoid glitches until shadow rendering is fixed
# ShadowStart: 18
UseTilesetExtension: true
ZRamp: 1
Offset: 0, -13, 3.5
railbrdg2:
idle: railbrdg
Start: 9
# Disabled to avoid glitches until shadow rendering is fixed
# ShadowStart: 27
UseTilesetExtension: true
ZRamp: 1
Offset: 0, -25, 3.5