Load assets using absolute paths. Fixes #6717.

This commit is contained in:
Paul Chote
2014-10-09 08:36:24 +13:00
parent 0d0b8c1e22
commit 4f44cc1969
35 changed files with 491 additions and 458 deletions

View File

@@ -69,7 +69,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
insertDiskContainer.IsVisible = () => false;
installingContainer.IsVisible = () => true;
var dest = new string[] { Platform.SupportDir, "Content", Game.modData.Manifest.Mod.Id }.Aggregate(Path.Combine);
var dest = Platform.ResolvePath("^", "Content", Game.modData.Manifest.Mod.Id);
var copyFiles = Game.modData.Manifest.ContentInstaller.CopyFilesFromCD;
var packageToExtract = Game.modData.Manifest.ContentInstaller.PackageToExtractFromCD.Split(':');