Load assets using absolute paths. Fixes #6717.
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@@ -341,7 +341,7 @@ namespace OpenRA.TilesetBuilder
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public void Export(string outputDir)
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{
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var dir = Path.Combine(Path.GetDirectoryName(srcfile), Platform.SupportDir + outputDir);
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var dir = Platform.ResolvePath("^", outputDir);
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Directory.CreateDirectory(dir);
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var tilesetName = txtTilesetName.Text;
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var tilesetID = txtID.Text;
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