sequences for the rest of the buildable buildings, and fixes to make HBOX and MSLO work
- HBOX and MSLO sprites are in temperat/snow mixes with .tem/.sno extensions (and not present in interior)
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@@ -24,7 +24,7 @@ namespace OpenRa.Game.Graphics
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int low = sprites.Count;
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ShpReader reader = new ShpReader(FileSystem.Open(name + ".shp"));
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ShpReader reader = new ShpReader( FileSystem.OpenWithExts( name, ".shp", ".tem", ".sno", ".int" ) );
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foreach (ImageHeader h in reader)
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sprites.Add(SheetBuilder.Add(h.Image, reader.Size));
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