From 82b57165e7718d17f19343c672b60553fe6d1ded Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 13 Sep 2015 22:33:06 +0200 Subject: [PATCH 1/4] Remove Parachutable from d2k infantry default --- mods/d2k/rules/defaults.yaml | 2 -- 1 file changed, 2 deletions(-) diff --git a/mods/d2k/rules/defaults.yaml b/mods/d2k/rules/defaults.yaml index 5b198f8c17..243866cdc0 100644 --- a/mods/d2k/rules/defaults.yaml +++ b/mods/d2k/rules/defaults.yaml @@ -218,8 +218,6 @@ Guardable: DeathSounds: DeathTypes: ExplosionDeath, SoundDeath, SmallExplosionDeath, BulletDeath - Parachutable: - FallRate: 130 MustBeDestroyed: TerrainModifiesDamage: TerrainModifier: From ac9db803e0b943d8bcdbd5faffe22e6937ec1c8a Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 13 Sep 2015 22:35:12 +0200 Subject: [PATCH 2/4] Make Carryalls targetable as in original D2k --- mods/d2k/rules/aircraft.yaml | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/mods/d2k/rules/aircraft.yaml b/mods/d2k/rules/aircraft.yaml index 34783c4764..d64be192d7 100644 --- a/mods/d2k/rules/aircraft.yaml +++ b/mods/d2k/rules/aircraft.yaml @@ -21,6 +21,14 @@ carryall.reinforce: LandAltitude: 100 LandWhenIdle: False AirborneUpgrades: airborne + Targetable@GROUND: + TargetTypes: Ground, Vehicle + UpgradeTypes: airborne + UpgradeMaxEnabledLevel: 0 + Targetable@AIRBORNE: + TargetTypes: Air + UpgradeTypes: airborne + UpgradeMinEnabledLevel: 1 SpawnActorOnDeath: Actor: carryall.husk Carryall: From 6c828f90ad555c15bafe54476d3beb374a2d7d35 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 13 Sep 2015 22:36:59 +0200 Subject: [PATCH 3/4] Remove unused airborne upgrade from unlandable d2k aircraft --- mods/d2k/rules/aircraft.yaml | 4 ---- mods/d2k/rules/misc.yaml | 1 - 2 files changed, 5 deletions(-) diff --git a/mods/d2k/rules/aircraft.yaml b/mods/d2k/rules/aircraft.yaml index d64be192d7..9ea0b4b429 100644 --- a/mods/d2k/rules/aircraft.yaml +++ b/mods/d2k/rules/aircraft.yaml @@ -57,7 +57,6 @@ frigate: RepairBuildings: repair_pad RearmBuildings: Repulsable: False - AirborneUpgrades: airborne Health: HP: 500 -AppearsOnRadar: @@ -86,7 +85,6 @@ ornithopter: RepairBuildings: repair_pad RearmBuildings: Repulsable: False - AirborneUpgrades: airborne AmmoPool: Ammo: 5 Tooltip: @@ -104,7 +102,6 @@ ornithopter.husk: Speed: 350 RepairBuildings: RearmBuildings: - AirborneUpgrades: airborne RenderSprites: Image: ornithopter @@ -117,7 +114,6 @@ carryall.husk: Speed: 210 RepairBuildings: RearmBuildings: - AirborneUpgrades: airborne RenderSprites: Image: carryall diff --git a/mods/d2k/rules/misc.yaml b/mods/d2k/rules/misc.yaml index 9ed2bb5c68..bd0481364e 100644 --- a/mods/d2k/rules/misc.yaml +++ b/mods/d2k/rules/misc.yaml @@ -133,7 +133,6 @@ waypoint: Inherits: carryall Helicopter: InitialFacing: 104 - AirborneUpgrades: airborne RenderSprites: Image: carryall Palette: colorpicker From ce8554b94a7467222b97de312694af3618c9e3c0 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 13 Sep 2015 22:37:18 +0200 Subject: [PATCH 4/4] Make ornithopters targetable by anti-air weapons --- mods/d2k/rules/aircraft.yaml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/mods/d2k/rules/aircraft.yaml b/mods/d2k/rules/aircraft.yaml index 9ea0b4b429..7aae2bec10 100644 --- a/mods/d2k/rules/aircraft.yaml +++ b/mods/d2k/rules/aircraft.yaml @@ -72,6 +72,8 @@ frigate: ornithopter: Inherits: ^Plane + Targetable: + TargetTypes: Air AttackBomber: Armament: Weapon: OrniBomb