Hook up the HSL sliders

This commit is contained in:
Paul Chote
2010-07-16 22:34:30 +12:00
parent 44e1b8311f
commit 4fb3f67a9d
2 changed files with 57 additions and 22 deletions

View File

@@ -320,29 +320,13 @@ namespace OpenRA.Server
SyncLobbyInfo();
return true;
}},
{ "pal",
{ "color",
s =>
{
return true;
/*
int pali;
if (!int.TryParse(s, out pali))
{
Console.WriteLine("Invalid palette: {0}", s);
return false;
}
if (lobbyInfo.Clients.Where( c => c != GetClient(conn) ).Any( c => c.PaletteIndex == pali ))
{
SendChatTo( conn, "You can't be the same color as another player" );
return true;
}
GetClient(conn).PaletteIndex = pali;
var c = s.Split(',').Select(cc => int.Parse(cc)).ToArray();
GetClient(conn).Color = System.Drawing.Color.FromArgb(c[0],c[1],c[2]);
SyncLobbyInfo();
return true;
*/
}},
{ "map",
s =>

View File

@@ -126,13 +126,54 @@ namespace OpenRA.Widgets.Delegates
};
var colorChooser = lobby.GetWidget("COLOR_CHOOSER");
var hueSlider = colorChooser.GetWidget<SliderWidget>("HUE_SLIDER");
var satSlider = colorChooser.GetWidget<SliderWidget>("SAT_SLIDER");
var lumSlider = colorChooser.GetWidget<SliderWidget>("LUM_SLIDER");
colorChooser.GetWidget<ButtonWidget>("BUTTON_OK").OnMouseUp = mi =>
{
colorChooser.IsVisible = () => false;
UpdatePlayerColor(hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset());
return true;
};
}
void UpdatePlayerColor(float hf, float sf, float lf)
{
var c = ColorFromHSL(hf*360, sf, lf);
Game.IssueOrder(Order.Command("color {0},{1},{2}".F(c.R,c.G,c.B)));
}
Color ColorFromHSL(float h, float s, float l)
{
// Convert from HSL to RGB
var q = (l < 0.5f) ? l * (1 + s) : l + s - (l * s);
var p = 2 * l - q;
var hk = h / 360.0f;
double[] trgb = { hk + 1 / 3.0f,
hk,
hk - 1/3.0f };
double[] rgb = { 0, 0, 0 };
for (int k = 0; k < 3; k++)
{
while (trgb[k] < 0) trgb[k] += 1.0f;
while (trgb[k] > 1) trgb[k] -= 1.0f;
}
for (int k = 0; k < 3; k++)
{
if (trgb[k] < 1 / 6.0f) { rgb[k] = (p + ((q - p) * 6 * trgb[k])); }
else if (trgb[k] >= 1 / 6.0f && trgb[k] < 0.5) { rgb[k] = q; }
else if (trgb[k] >= 0.5f && trgb[k] < 2.0f / 3) { rgb[k] = (p + ((q - p) * 6 * (2.0f / 3 - trgb[k]))); }
else { rgb[k] = p; }
}
return Color.FromArgb((int)(rgb[0] * 255), (int)(rgb[1] * 255), (int)(rgb[2] * 255));
}
void UpdateCurrentMap()
{
if (MapUid == Game.LobbyInfo.GlobalSettings.Map) return;
@@ -177,7 +218,17 @@ namespace OpenRA.Widgets.Delegates
var color = template.GetWidget<ButtonWidget>("COLOR");
color.OnMouseUp = mi =>
{
Chrome.rootWidget.GetWidget("SERVER_LOBBY").GetWidget("COLOR_CHOOSER").IsVisible = () => true;
var colorChooser = Chrome.rootWidget.GetWidget("SERVER_LOBBY").GetWidget("COLOR_CHOOSER");
var hueSlider = colorChooser.GetWidget<SliderWidget>("HUE_SLIDER");
hueSlider.Offset = Game.LocalClient.Color.GetHue()/360f;
var satSlider = colorChooser.GetWidget<SliderWidget>("SAT_SLIDER");
satSlider.Offset = Game.LocalClient.Color.GetSaturation();
var lumSlider = colorChooser.GetWidget<SliderWidget>("LUM_SLIDER");
lumSlider.Offset = Game.LocalClient.Color.GetBrightness();
colorChooser.IsVisible = () => true;
return true;
};