Use c&c voices for all units

This commit is contained in:
Paul Chote
2010-02-01 00:16:56 +13:00
parent b63b09ec2c
commit 4fcb655e2c
3 changed files with 38 additions and 47 deletions

View File

@@ -30,44 +30,4 @@ SA
Spread=3
Verses=100%,50%,60%,25%,25%
Explosion=2
InfDeath=1
[VoiceTypes]
GenericVoice
VehicleVoice
EngineerVoice
CivilianMaleVoice
CivilianFemaleVoice
CommandoVoice
;; explicit extension on voice clips overrides the normal `variants` mechanism
[GenericVoice]
SovietVariants=.r01,.r03
AlliedVariants=.v01,.v03
Select=await1,ready,report1,yessir1
Move=ackno,affirm1,noprob,overout,ritaway,roger,ugotit
Die=dedman1.aud,dedman2.aud,dedman3.aud,dedman4.aud,dedman5.aud,dedman6.aud,dedman7.aud,dedman8.aud,dedman10.aud
[VehicleVoice]
SovietVariants=.r00,.r02
AlliedVariants=.v00,.v02
Select=vehic1,yessir1,report1,await1
Move=ackno,affirm1
[EngineerVoice]
Select=eengin1,eyessir1
Move=eaffirm1,emovout1
Die=dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
[CivilianMaleVoice]
Select=guyyeah1
Move=guyokay1
[CivilianFemaleVoice]
Select=girlyeah
Move=girlokay
[CommandoVoice]
Select=girlyeah
Move=girlokay
InfDeath=1