From 4fd3e6a3900dc9c5b706b2804374b277693aa43f Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Tue, 4 Oct 2011 21:53:48 +1300 Subject: [PATCH] fix #1151 -- husks should not be selectable --- mods/ra/rules/defaults.yaml | 2 -- mods/ra/rules/vehicles.yaml | 6 ------ 2 files changed, 8 deletions(-) diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index df82fc9974..d6e43b5d25 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -275,8 +275,6 @@ HP: 140 Armor: Type: Heavy - Selectable: - Priority: -1 HiddenUnderFog: AppearsOnRadar: Burns: diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index f377a6eb70..917696dc3b 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -483,8 +483,6 @@ HARV.FullHusk: Name: Husk (Harvester) RenderUnit: Image: hhusk - Selectable: - Bounds: 42,42 HARV.EmptyHusk: Inherits: ^Husk @@ -492,8 +490,6 @@ HARV.EmptyHusk: Name: Husk (Harvester) RenderUnit: Image: hhusk2 - Selectable: - Bounds: 42,42 MCV.Husk: Inherits: ^Husk @@ -501,8 +497,6 @@ MCV.Husk: Name: Husk (MCV) RenderUnit: Image: mcvhusk - Selectable: - Bounds: 42,42 TTNK: Inherits: ^Tank