Polishing/normalizing new GUI
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@@ -21,6 +21,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
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var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
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var power = widget.Get<LabelWithTooltipWidget>("POWER");
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var power = widget.Get<LabelWithTooltipWidget>("POWER");
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power.GetColor = () => powerManager.ExcessPower < 0 ? System.Drawing.Color.Red : System.Drawing.Color.White;
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power.GetText = () => powerManager.PowerProvided == 1000000 ? "inf" : powerManager.ExcessPower.ToString();
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power.GetText = () => powerManager.PowerProvided == 1000000 ? "inf" : powerManager.ExcessPower.ToString();
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power.GetTooltipText = () => "Power Usage: " + powerManager.PowerDrained.ToString() + (powerManager.PowerProvided != 1000000 ? "/" + powerManager.PowerProvided.ToString() : "");
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power.GetTooltipText = () => "Power Usage: " + powerManager.PowerDrained.ToString() + (powerManager.PowerProvided != 1000000 ? "/" + powerManager.PowerProvided.ToString() : "");
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}
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}
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@@ -164,6 +164,7 @@ Container@PLAYER_WIDGETS:
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Children:
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Children:
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Label@GAME_TIMER:
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Label@GAME_TIMER:
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Logic: GameTimerLogic
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Logic: GameTimerLogic
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X: 3
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Y: 263
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Y: 263
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Width: PARENT_RIGHT
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Width: PARENT_RIGHT
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Height: 22
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Height: 22
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Binary file not shown.
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Before Width: | Height: | Size: 107 KiB After Width: | Height: | Size: 103 KiB |
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