Add SpriteHarvesterDockSequence and VoxelHarvesterDockSequence

Pass drag-related info from Refinery to HarvesterDockSequence
This commit is contained in:
penev92
2015-01-19 16:25:50 +02:00
parent c18da7abb0
commit 502ed6a0e7
9 changed files with 126 additions and 219 deletions

View File

@@ -12,65 +12,69 @@ using System;
using System.Collections.Generic;
using OpenRA.Activities;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Activities
{
public class HarvesterDockSequence : Activity
{
enum State { Wait, Turn, Dock, Loop, Undock, Complete }
protected enum State { Wait, Turn, Dock, Loop, Undock, Complete }
readonly Actor proc;
readonly int angle;
readonly Harvester harv;
readonly RenderUnit ru;
State state;
protected readonly Actor Refinery;
protected readonly Harvester Harv;
protected readonly int DockAngle;
protected readonly bool IsDragRequired;
protected readonly WVec DragOffset;
protected readonly int DragLength;
protected readonly WPos StartDrag;
protected readonly WPos EndDrag;
protected State dockingState;
public HarvesterDockSequence(Actor self, Actor proc, int angle)
public HarvesterDockSequence(Actor self, Actor refinery, int dockAngle, bool isDragRequired, WVec dragOffset, int dragLength)
{
this.proc = proc;
this.angle = angle;
state = State.Turn;
harv = self.Trait<Harvester>();
ru = self.Trait<RenderUnit>();
dockingState = State.Turn;
Refinery = refinery;
DockAngle = dockAngle;
IsDragRequired = isDragRequired;
DragOffset = dragOffset;
DragLength = dragLength;
Harv = self.Trait<Harvester>();
StartDrag = self.CenterPosition;
EndDrag = refinery.CenterPosition + DragOffset;
}
public override Activity Tick(Actor self)
{
switch (state)
switch (dockingState)
{
case State.Wait:
return this;
case State.Turn:
state = State.Dock;
return Util.SequenceActivities(new Turn(self, angle), this);
dockingState = State.Dock;
if (IsDragRequired)
return Util.SequenceActivities(new Turn(self, DockAngle), new Drag(self, StartDrag, EndDrag, DragLength), this);
return Util.SequenceActivities(new Turn(self, DockAngle), this);
case State.Dock:
ru.PlayCustomAnimation(self, "dock", () =>
{
ru.PlayCustomAnimRepeating(self, "dock-loop");
if (proc.IsInWorld && !proc.IsDead)
foreach (var nd in proc.TraitsImplementing<INotifyDocking>())
nd.Docked(proc, self);
state = State.Loop;
});
state = State.Wait;
return this;
if (Refinery.IsInWorld && !Refinery.IsDead)
foreach (var nd in Refinery.TraitsImplementing<INotifyDocking>())
nd.Docked(Refinery, self);
return OnStateDock(self);
case State.Loop:
if (!proc.IsInWorld || proc.IsDead || harv.TickUnload(self, proc))
state = State.Undock;
if (!Refinery.IsInWorld || Refinery.IsDead || Harv.TickUnload(self, Refinery))
dockingState = State.Undock;
return this;
case State.Undock:
ru.PlayCustomAnimBackwards(self, "dock", () => state = State.Complete);
state = State.Wait;
return this;
return OnStateUndock(self);
case State.Complete:
harv.LastLinkedProc = harv.LinkedProc;
harv.LinkProc(self, null);
if (proc.IsInWorld && !proc.IsDead)
foreach (var nd in proc.TraitsImplementing<INotifyDocking>())
nd.Undocked(proc, self);
if (Refinery.IsInWorld && !Refinery.IsDead)
foreach (var nd in Refinery.TraitsImplementing<INotifyDocking>())
nd.Undocked(Refinery, self);
Harv.LastLinkedProc = Harv.LinkedProc;
Harv.LinkProc(self, null);
if (IsDragRequired)
return Util.SequenceActivities(new Drag(self, EndDrag, StartDrag, DragLength), NextActivity);
return NextActivity;
}
@@ -79,13 +83,23 @@ namespace OpenRA.Mods.RA
public override void Cancel(Actor self)
{
state = State.Undock;
dockingState = State.Undock;
base.Cancel(self);
}
public override IEnumerable<Target> GetTargets(Actor self)
{
yield return Target.FromActor(proc);
yield return Target.FromActor(Refinery);
}
public virtual Activity OnStateDock(Actor self)
{
throw new NotImplementedException("Base class HarvesterDockSequence does not implement method OnStateDock!");
}
public virtual Activity OnStateUndock(Actor self)
{
throw new NotImplementedException("Base class HarvesterDockSequence does not implement method OnStateUndock!");
}
}
}

View File

@@ -0,0 +1,40 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.RA.Activities
{
public class SpriteHarvesterDockSequence : HarvesterDockSequence
{
readonly RenderUnit ru;
public SpriteHarvesterDockSequence(Actor self, Actor refinery, int dockAngle, bool isDragRequired, WVec dragOffset, int dragLength)
: base(self, refinery, dockAngle, isDragRequired, dragOffset, dragLength)
{
ru = self.Trait<RenderUnit>();
}
public override Activity OnStateDock(Actor self)
{
ru.PlayCustomAnimation(self, "dock", () => ru.PlayCustomAnimRepeating(self, "dock-loop"));
dockingState = State.Loop;
return this;
}
public override Activity OnStateUndock(Actor self)
{
ru.PlayCustomAnimBackwards(self, "dock", () => dockingState = State.Complete);
dockingState = State.Wait;
return this;
}
}
}

View File

@@ -70,6 +70,7 @@
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Activities\SpriteHarvesterDockSequence.cs" />
<Compile Include="AI\AttackOrFleeFuzzy.cs" />
<Compile Include="AI\BaseBuilder.cs" />
<Compile Include="AI\HackyAI.cs" />

View File

@@ -20,15 +20,25 @@ namespace OpenRA.Mods.RA.Traits
{
public class RefineryInfo : ITraitInfo
{
[Desc("Actual harvester facing when docking, 0-255 counter-clock-wise.")]
public readonly int DockAngle = 0;
[Desc("Docking cell relative to top-left cell.")]
public readonly CVec DockOffset = new CVec(1, 2);
public readonly CVec DockOffset = CVec.Zero;
[Desc("Does the refinery require the harvester to be dragged in?")]
public readonly bool IsDragRequired = false;
[Desc("Vector by which the harvester will be dragged when docking.")]
public readonly WVec DragOffset = WVec.Zero;
[Desc("In how many steps to perform the dragging?")]
public readonly int DragLength = 0;
public readonly bool ShowTicks = true;
public readonly int TickLifetime = 30;
public readonly int TickVelocity = 2;
public readonly int TickRate = 10;
[Desc("Actual harvester facing when docking, 0-255 counter-clock-wise.")]
public readonly int DockAngle = 64;
public virtual object Create(ActorInitializer init) { return new Refinery(init.Self, this); }
}
@@ -48,6 +58,10 @@ namespace OpenRA.Mods.RA.Traits
public bool AllowDocking { get { return !preventDock; } }
public CVec DeliveryOffset { get { return info.DockOffset; } }
public int DeliveryAngle { get { return info.DockAngle; } }
public bool IsDragRequired { get { return info.IsDragRequired; } }
public WVec DragOffset { get { return info.DragOffset; } }
public int DragLength { get { return info.DragLength; } }
public Refinery(Actor self, RefineryInfo info)
{
@@ -59,7 +73,7 @@ namespace OpenRA.Mods.RA.Traits
public virtual Activity DockSequence(Actor harv, Actor self)
{
return new HarvesterDockSequence(harv, self, info.DockAngle);
return new SpriteHarvesterDockSequence(harv, self, DeliveryAngle, IsDragRequired, DragOffset, DragLength);
}
public IEnumerable<TraitPair<Harvester>> GetLinkedHarvesters()