Use Explodes instead of WithBuildingExplosion in TS

Additionally, make Refinery and Tib Silo spawn tiberium on destruction unless empty.
This commit is contained in:
reaperrr
2016-11-01 19:56:46 +01:00
parent a0934418cf
commit 5046855a7d
3 changed files with 15 additions and 2 deletions

View File

@@ -107,6 +107,8 @@ PROC:
FactionImages:
gdi: proc.gdi
nod: proc.nod
Explodes:
Weapon: TiberiumExplosion
GASILO:
Inherits: ^Building
@@ -150,6 +152,8 @@ GASILO:
Amount: -10
SelectionDecorations:
VisualBounds: 80, 48, -5, 0
Explodes:
Weapon: TiberiumExplosion
ANYPOWER:
AlwaysVisible: