Fix Weapons factory

This commit is contained in:
Paul Chote
2010-02-05 23:25:10 +13:00
parent 32552bce28
commit 504ca7638a
3 changed files with 31 additions and 9 deletions

View File

@@ -59,9 +59,9 @@
<sequence name="idle" start="0" />
<sequence name="damaged-idle" start="1" />
<sequence name="critical-idle" start="2" />
<sequence name="build-top" start="0" length="4" src="weap2" />
<sequence name="damaged-build-top" start="4" length="4" src="weap2" />
<sequence name="critical-build-top" start="4" length="4" src="weap2" />
<sequence name="build-top" start="0" length="10" src="weap2" />
<sequence name="damaged-build-top" start="10" length="10" src="weap2" />
<sequence name="critical-build-top" start="10" length="10" src="weap2" />
<sequence name="idle-top" start="0" length="1" src="weap2" />
<sequence name="damaged-idle-top" start="4" length="1" src="weap2" />
<sequence name="critical-idle-top" start="4" length="1" src="weap2" />

View File

@@ -167,7 +167,7 @@ WEAP:
LongDesc: Assembly point for vehicle reinforcements
Building:
Power: -30
Footprint: ___ xxx xxx
Footprint: ___ xxx ===
Dimensions: 3,3
Capturable: true
Bib: yes
@@ -178,8 +178,8 @@ WEAP:
RenderWarFactory:
RallyPoint:
Production:
ExitOffset:-1,1
Produces: Vehicle
HQ:
RequiresPower:
CanPowerDown: