fixes #37: phantom units

This commit is contained in:
Chris Forbes
2009-10-23 21:45:28 +13:00
parent 7f1e881c47
commit 5082d9abdd
3 changed files with 9 additions and 6 deletions

View File

@@ -77,9 +77,9 @@ namespace OpenRa.Game.Graphics
DrawSelectionBox(u, Color.Yellow, false);
}
var selection = Game.controller.orderGenerator as UnitOrderGenerator;
if (selection != null)
foreach( var a in Game.world.Actors.Intersect(selection.selection) )
var uog = Game.controller.orderGenerator as UnitOrderGenerator;
if (uog != null)
foreach( var a in uog.selection )
DrawSelectionBox(a, Color.White, true);
lineRenderer.Flush();