From 50ab941d1fac0c4930788b828f16f9d475fb9f09 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 10 Aug 2014 08:20:55 +0200 Subject: [PATCH] avoid NullReferenceException in updatedRegion fixes #6166 --- OpenRA.Mods.RA/ShroudRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.RA/ShroudRenderer.cs b/OpenRA.Mods.RA/ShroudRenderer.cs index 3a726b1c1b..fcc50315e3 100644 --- a/OpenRA.Mods.RA/ShroudRenderer.cs +++ b/OpenRA.Mods.RA/ShroudRenderer.cs @@ -231,7 +231,7 @@ namespace OpenRA.Mods.RA if (shroud != null) { // If the current shroud hasn't changed and we have already updated the specified area, we don't need to do anything. - if (lastShroudHash == shroud.Hash && !clearedForNullShroud && updatedRegion.Contains(region)) + if (lastShroudHash == shroud.Hash && !clearedForNullShroud && updatedRegion != null && updatedRegion.Contains(region)) return; lastShroudHash = shroud.Hash;