removed dead stuff
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@@ -63,7 +63,7 @@ namespace OpenRa.Game
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for( int i = 0 ; i < path.Count ; i++ )
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{
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var sl = path[ i ];
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if( i == 0 || (Game.BuildingInfluence.CanMoveHere(path[i]) && Game.UnitInfluence.GetUnitAt( path[ i ] ) == null) )
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if( /*i == 0 || */(Game.BuildingInfluence.CanMoveHere(path[i]) && Game.UnitInfluence.GetUnitAt( path[ i ] ) == null) )
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{
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queue.Add( new PathDistance( estimator( sl ), sl ) );
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cellInfo[ sl.X, sl.Y ] = new CellInfo( cost, prev, false );
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