Merge pull request #3035 from psydev/patch-1
Making bridges indestructible for now.
This commit is contained in:
@@ -14,7 +14,6 @@ TRAN:
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Selectable:
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Selectable:
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Bounds: 41,41
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Bounds: 41,41
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Helicopter:
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Helicopter:
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RearmBuildings: hpad
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LandWhenIdle: true
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LandWhenIdle: true
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ROT: 5
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ROT: 5
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Speed: 15
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Speed: 15
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@@ -418,7 +418,7 @@
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TargetTypes: Ground, Water
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TargetTypes: Ground, Water
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BelowUnits:
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BelowUnits:
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Health:
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Health:
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HP: 500
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# HP: 500
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SoundOnDamageTransition:
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SoundOnDamageTransition:
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DamagedSound: xplos.aud
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DamagedSound: xplos.aud
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DestroyedSound: xplobig4.aud
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DestroyedSound: xplobig4.aud
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@@ -134,7 +134,7 @@ ARTY:
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Icon:artyicnh
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Icon:artyicnh
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Description: Long-range artillery.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
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Description: Long-range artillery.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
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Buildable:
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Buildable:
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BuildPaletteOrder: 40
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BuildPaletteOrder: 60
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Prerequisites: anyhq
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Prerequisites: anyhq
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Owner: nod
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Owner: nod
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Mobile:
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Mobile:
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@@ -29,7 +29,7 @@ UnitExplode:
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Wood: 75%
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Wood: 75%
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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Explosion: 8
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Explosion: poof
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InfDeath: 4
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InfDeath: 4
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ImpactSound: xplobig6
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ImpactSound: xplobig6
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@@ -111,7 +111,7 @@ IonCannon:
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Sniper:
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Sniper:
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Report: RAMGUN2
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Report: RAMGUN2
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ROF: 40
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ROF: 40
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Range: 7
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Range: 5.5
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Projectile: Bullet
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Projectile: Bullet
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Speed: 100
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Speed: 100
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Warhead:
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Warhead:
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@@ -195,7 +195,7 @@ Pistol:
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Light: 50%
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Light: 50%
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Heavy: 25%
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Heavy: 25%
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InfDeath: 2
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InfDeath: 2
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Explosion: 1
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Explosion: piff
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Damage: 1
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Damage: 1
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M16:
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M16:
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@@ -211,7 +211,7 @@ M16:
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Wood: 25%
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Wood: 25%
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Light: 30%
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Light: 30%
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Heavy: 10%
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Heavy: 10%
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Explosion: 1
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Explosion: piff
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InfDeath: 2
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InfDeath: 2
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Damage: 15
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Damage: 15
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@@ -240,7 +240,7 @@ Rockets:
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Heavy: 100%
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Heavy: 100%
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Concrete: 25%
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Concrete: 25%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 30
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Damage: 30
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@@ -272,7 +272,7 @@ BikeRockets:
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Heavy: 100%
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Heavy: 100%
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Concrete: 50%
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Concrete: 50%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 30
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Damage: 30
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@@ -303,7 +303,7 @@ OrcaAGMissiles:
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Light: 75%
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Light: 75%
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Heavy: 50%
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Heavy: 50%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 40
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Damage: 40
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@@ -334,7 +334,7 @@ OrcaAAMissiles:
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Light: 75%
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Light: 75%
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Heavy: 50%
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Heavy: 50%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 40
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Damage: 40
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@@ -415,7 +415,7 @@ Grenade:
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Light: 75%
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Light: 75%
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Heavy: 50%
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Heavy: 50%
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InfDeath: 3
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InfDeath: 3
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Explosion: 5
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Explosion: small_poof
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 50
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Damage: 50
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@@ -436,7 +436,7 @@ Grenade:
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Heavy: 100%
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Heavy: 100%
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Concrete: 50%
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Concrete: 50%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 25
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Damage: 25
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@@ -456,7 +456,7 @@ Grenade:
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Light: 75%
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Light: 75%
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Heavy: 100%
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Heavy: 100%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 30
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Damage: 30
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@@ -477,7 +477,7 @@ Grenade:
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Heavy: 100%
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Heavy: 100%
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Concrete: 50%
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Concrete: 50%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 40
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Damage: 40
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@@ -500,7 +500,7 @@ Grenade:
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Heavy: 100%
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Heavy: 100%
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Concrete: 100%
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Concrete: 100%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 40
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Damage: 40
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@@ -520,7 +520,7 @@ TurretGun:
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Light: 75%
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Light: 75%
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Heavy: 100%
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Heavy: 100%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 60
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Damage: 60
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@@ -550,7 +550,7 @@ MammothMissiles:
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Light: 75%
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Light: 75%
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Heavy: 50%
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Heavy: 50%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 75
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Damage: 75
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@@ -613,7 +613,7 @@ MammothMissiles:
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Light: 100%
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Light: 100%
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Heavy: 90%
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Heavy: 90%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 60
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Damage: 60
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@@ -687,7 +687,7 @@ BoatMissile:
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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InfDeath: 3
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InfDeath: 3
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Explosion: 5
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Explosion: small_poof
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 60
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Damage: 60
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@@ -749,7 +749,7 @@ Napalm.Crate:
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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InfDeath: 5
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InfDeath: 5
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Explosion: 3
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Explosion: med_napalm
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ImpactSound: flamer2
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ImpactSound: flamer2
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SmudgeType: Scorch
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SmudgeType: Scorch
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Damage: 500
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Damage: 500
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@@ -792,7 +792,7 @@ SAMMissile:
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Light: 100%
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Light: 100%
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Heavy: 75%
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Heavy: 75%
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InfDeath: 4
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InfDeath: 4
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Explosion: 4
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Explosion: small_frag
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 55
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Damage: 55
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@@ -820,7 +820,7 @@ HonestJohn:
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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InfDeath: 3
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InfDeath: 3
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Explosion: 5
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Explosion: small_poof
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ImpactSound: xplos
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ImpactSound: xplos
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 100
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Damage: 100
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