Merge pull request #3035 from psydev/patch-1

Making bridges indestructible for now.
This commit is contained in:
Matthias Mailänder
2013-04-12 01:20:49 -07:00
4 changed files with 22 additions and 23 deletions

View File

@@ -14,7 +14,6 @@ TRAN:
Selectable: Selectable:
Bounds: 41,41 Bounds: 41,41
Helicopter: Helicopter:
RearmBuildings: hpad
LandWhenIdle: true LandWhenIdle: true
ROT: 5 ROT: 5
Speed: 15 Speed: 15

View File

@@ -418,7 +418,7 @@
TargetTypes: Ground, Water TargetTypes: Ground, Water
BelowUnits: BelowUnits:
Health: Health:
HP: 500 # HP: 500
SoundOnDamageTransition: SoundOnDamageTransition:
DamagedSound: xplos.aud DamagedSound: xplos.aud
DestroyedSound: xplobig4.aud DestroyedSound: xplobig4.aud

View File

@@ -134,7 +134,7 @@ ARTY:
Icon:artyicnh Icon:artyicnh
Description: Long-range artillery.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft Description: Long-range artillery.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
Buildable: Buildable:
BuildPaletteOrder: 40 BuildPaletteOrder: 60
Prerequisites: anyhq Prerequisites: anyhq
Owner: nod Owner: nod
Mobile: Mobile:

View File

@@ -29,7 +29,7 @@ UnitExplode:
Wood: 75% Wood: 75%
Light: 60% Light: 60%
Heavy: 25% Heavy: 25%
Explosion: 8 Explosion: poof
InfDeath: 4 InfDeath: 4
ImpactSound: xplobig6 ImpactSound: xplobig6
@@ -111,7 +111,7 @@ IonCannon:
Sniper: Sniper:
Report: RAMGUN2 Report: RAMGUN2
ROF: 40 ROF: 40
Range: 7 Range: 5.5
Projectile: Bullet Projectile: Bullet
Speed: 100 Speed: 100
Warhead: Warhead:
@@ -195,7 +195,7 @@ Pistol:
Light: 50% Light: 50%
Heavy: 25% Heavy: 25%
InfDeath: 2 InfDeath: 2
Explosion: 1 Explosion: piff
Damage: 1 Damage: 1
M16: M16:
@@ -211,7 +211,7 @@ M16:
Wood: 25% Wood: 25%
Light: 30% Light: 30%
Heavy: 10% Heavy: 10%
Explosion: 1 Explosion: piff
InfDeath: 2 InfDeath: 2
Damage: 15 Damage: 15
@@ -240,7 +240,7 @@ Rockets:
Heavy: 100% Heavy: 100%
Concrete: 25% Concrete: 25%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 30 Damage: 30
@@ -272,7 +272,7 @@ BikeRockets:
Heavy: 100% Heavy: 100%
Concrete: 50% Concrete: 50%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 30 Damage: 30
@@ -303,7 +303,7 @@ OrcaAGMissiles:
Light: 75% Light: 75%
Heavy: 50% Heavy: 50%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 40 Damage: 40
@@ -334,7 +334,7 @@ OrcaAAMissiles:
Light: 75% Light: 75%
Heavy: 50% Heavy: 50%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 40 Damage: 40
@@ -415,7 +415,7 @@ Grenade:
Light: 75% Light: 75%
Heavy: 50% Heavy: 50%
InfDeath: 3 InfDeath: 3
Explosion: 5 Explosion: small_poof
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 50 Damage: 50
@@ -436,7 +436,7 @@ Grenade:
Heavy: 100% Heavy: 100%
Concrete: 50% Concrete: 50%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 25 Damage: 25
@@ -456,7 +456,7 @@ Grenade:
Light: 75% Light: 75%
Heavy: 100% Heavy: 100%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 30 Damage: 30
@@ -477,7 +477,7 @@ Grenade:
Heavy: 100% Heavy: 100%
Concrete: 50% Concrete: 50%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 40 Damage: 40
@@ -500,7 +500,7 @@ Grenade:
Heavy: 100% Heavy: 100%
Concrete: 100% Concrete: 100%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 40 Damage: 40
@@ -520,7 +520,7 @@ TurretGun:
Light: 75% Light: 75%
Heavy: 100% Heavy: 100%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 60 Damage: 60
@@ -550,7 +550,7 @@ MammothMissiles:
Light: 75% Light: 75%
Heavy: 50% Heavy: 50%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 75 Damage: 75
@@ -613,7 +613,7 @@ MammothMissiles:
Light: 100% Light: 100%
Heavy: 90% Heavy: 90%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 60 Damage: 60
@@ -687,7 +687,7 @@ BoatMissile:
Light: 60% Light: 60%
Heavy: 25% Heavy: 25%
InfDeath: 3 InfDeath: 3
Explosion: 5 Explosion: small_poof
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 60 Damage: 60
@@ -749,7 +749,7 @@ Napalm.Crate:
Light: 60% Light: 60%
Heavy: 25% Heavy: 25%
InfDeath: 5 InfDeath: 5
Explosion: 3 Explosion: med_napalm
ImpactSound: flamer2 ImpactSound: flamer2
SmudgeType: Scorch SmudgeType: Scorch
Damage: 500 Damage: 500
@@ -792,7 +792,7 @@ SAMMissile:
Light: 100% Light: 100%
Heavy: 75% Heavy: 75%
InfDeath: 4 InfDeath: 4
Explosion: 4 Explosion: small_frag
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 55 Damage: 55
@@ -820,7 +820,7 @@ HonestJohn:
Light: 60% Light: 60%
Heavy: 25% Heavy: 25%
InfDeath: 3 InfDeath: 3
Explosion: 5 Explosion: small_poof
ImpactSound: xplos ImpactSound: xplos
SmudgeType: Crater SmudgeType: Crater
Damage: 100 Damage: 100