Repair-by-conyard moved into a user setting (disabled by default)
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@@ -36,11 +36,14 @@ namespace OpenRa.Game.Orders
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public void Tick()
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{
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var hasFact = Game.world.Actors
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.Any(a => a.Owner == Game.LocalPlayer && a.traits.Contains<ConstructionYard>());
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if (!hasFact)
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Game.controller.CancelInputMode();
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if (Game.Settings.RepairRequiresConyard)
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{
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var hasFact = Game.world.Actors
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.Any(a => a.Owner == Game.LocalPlayer && a.traits.Contains<ConstructionYard>());
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if (!hasFact)
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Game.controller.CancelInputMode();
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}
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}
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