Add depth buffer support to RgbaColorRenderer.

This commit is contained in:
Paul Chote
2015-10-01 18:55:54 +01:00
parent d08cc10abb
commit 50da18cd22
7 changed files with 80 additions and 48 deletions

View File

@@ -127,6 +127,7 @@ namespace OpenRA.Graphics
{
Game.Renderer.WorldSpriteRenderer.SetDepthPreviewEnabled(devTrait.Value.ShowDepthPreview);
Game.Renderer.WorldRgbaSpriteRenderer.SetDepthPreviewEnabled(devTrait.Value.ShowDepthPreview);
Game.Renderer.WorldRgbaColorRenderer.SetDepthPreviewEnabled(devTrait.Value.ShowDepthPreview);
}
RefreshPalette();